lots of stuff
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@ -52,7 +52,7 @@ class GameplayCustomizeState extends MusicBeatState
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curt = new FlxSprite(-500, -300).loadGraphic(Paths.image('stagecurtains','shared'));
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front = new FlxSprite(-650, 600).loadGraphic(Paths.image('stagefront','shared'));
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Conductor.changeBPM(102);
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//Conductor.changeBPM(102);
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persistentUpdate = true;
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super.create();
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@ -193,8 +193,9 @@ class GameplayCustomizeState extends MusicBeatState
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{
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super.beatHit();
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bf.playAnim('idle');
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dad.dance();
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bf.playAnim('idle', true);
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dad.dance(true);
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gf.dance();
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FlxG.camera.zoom += 0.015;
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camHUD.zoom += 0.010;
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