This commit is contained in:
KadeDev 2021-04-26 13:16:56 -07:00
parent d6681f402e
commit 012a9c693d

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@ -3275,38 +3275,8 @@ class PlayState extends MusicBeatState
goodNoteHit(coolNote, (mashing > getKeyPresses(coolNote))); goodNoteHit(coolNote, (mashing > getKeyPresses(coolNote)));
// ANTI MASH CODE FOR THE BOYS
/*if (mashing > getKeyPresses(coolNote) && mashViolations < 2)
{
mashViolations++;
goodNoteHit(coolNote, (mashing > getKeyPresses(coolNote)));
} }
else
{
// this is bad but fuck you
playerStrums.members[0].animation.play('static');
playerStrums.members[1].animation.play('static');
playerStrums.members[2].animation.play('static');
playerStrums.members[3].animation.play('static');
health -= 0.2;
trace('mash ' + mashing);
} }
if (mashing != 0)
mashing = 0;
}
else
{
var inIgnoreList:Bool = false;
for (shit in 0...ignoreList.length)
{
if (controlArray[ignoreList[shit]])
inIgnoreList = true;
}
}*/
//}
} }
else if (possibleNotes[0].noteData == possibleNotes[1].noteData) else if (possibleNotes[0].noteData == possibleNotes[1].noteData)
{ {