WHY WAS IT LIKE THIS BRUH BRUH BRUH BRU HBUH
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@ -348,7 +348,7 @@ class Character extends FlxSprite
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antialiasing = false;
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case 'spirit':
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frames = Paths.getPackerAtlas('spirit','shared',false);
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frames = Paths.getPackerAtlas('spirit','shared');
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animation.addByPrefix('idle', "idle spirit_", 24, false);
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animation.addByPrefix('singUP', "up_", 24, false);
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animation.addByPrefix('singRIGHT', "right_", 24, false);
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