score shit
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@ -463,7 +463,7 @@ class PlayState extends MusicBeatState
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daBeats += 1;
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}
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trace(unspawnNotes.length);
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// trace(unspawnNotes.length);
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// playerCounter += 1;
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unspawnNotes.sort(sortByShit);
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@ -586,9 +586,6 @@ class PlayState extends MusicBeatState
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{
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super.update(elapsed);
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// trace("SONG POS: " + Conductor.songPosition);
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// FlxG.sound.music.pitch = 2;
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if (FlxG.keys.justPressed.ENTER && startedCountdown)
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{
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persistentUpdate = false;
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@ -822,8 +819,6 @@ class PlayState extends MusicBeatState
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function endSong():Void
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{
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trace('SONG DONE' + isStoryMode);
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Highscore.saveScore(SONG.song, songScore, storyDifficulty);
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if (isStoryMode)
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@ -1021,7 +1016,6 @@ class PlayState extends MusicBeatState
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if (daNote.canBeHit && daNote.mustPress && !daNote.tooLate)
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{
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possibleNotes.push(daNote);
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trace('NOTE-' + daNote.strumTime + ' ADDED');
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}
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});
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@ -1214,7 +1208,6 @@ class PlayState extends MusicBeatState
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function noteCheck(keyP:Bool, note:Note):Void
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{
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trace(note.noteData + ' note check here ' + keyP);
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if (keyP)
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goodNoteHit(note);
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else
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