improve flashing lights option

This commit is contained in:
M&M
2021-05-10 00:17:03 -07:00
parent 00d15a3cfb
commit 06955b344a
3 changed files with 42 additions and 27 deletions

View File

@ -11,6 +11,7 @@ import flixel.text.FlxText;
import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.util.FlxColor;
import flixel.util.FlxTimer;
import io.newgrounds.NG;
import lime.app.Application;
@ -164,9 +165,8 @@ class MainMenuState extends MusicBeatState
selectedSomethin = true;
FlxG.sound.play(Paths.sound('confirmMenu'));
if(FlxG.save.data.flashing){
if (FlxG.save.data.flashing)
FlxFlicker.flicker(magenta, 1.1, 0.15, false);
}
menuItems.forEach(function(spr:FlxSprite)
{
@ -182,24 +182,20 @@ class MainMenuState extends MusicBeatState
}
else
{
FlxFlicker.flicker(spr, 1, 0.06, false, false, function(flick:FlxFlicker)
if (FlxG.save.data.flashing)
{
var daChoice:String = optionShit[curSelected];
switch (daChoice)
FlxFlicker.flicker(spr, 1, 0.06, false, false, function(flick:FlxFlicker)
{
case 'story mode':
FlxG.switchState(new StoryMenuState());
trace("Story Menu Selected");
case 'freeplay':
FlxG.switchState(new FreeplayState());
trace("Freeplay Menu Selected");
case 'options':
FlxG.switchState(new OptionsMenu());
}
});
goToState();
});
}
else
{
new FlxTimer().start(1, function(tmr:FlxTimer)
{
goToState();
});
}
}
});
}
@ -213,6 +209,25 @@ class MainMenuState extends MusicBeatState
spr.screenCenter(X);
});
}
function goToState()
{
var daChoice:String = optionShit[curSelected];
switch (daChoice)
{
case 'story mode':
FlxG.switchState(new StoryMenuState());
trace("Story Menu Selected");
case 'freeplay':
FlxG.switchState(new FreeplayState());
trace("Freeplay Menu Selected");
case 'options':
FlxG.switchState(new OptionsMenu());
}
}
function changeItem(huh:Int = 0)
{