gamepad support and keybind cleaning up
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@ -177,7 +177,7 @@ class DialogueBox extends FlxSpriteGroup
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dialogueStarted = true;
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}
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if (FlxG.keys.justPressed.ANY && dialogueStarted == true)
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if (PlayerSettings.player1.controls.ACCEPT && dialogueStarted == true)
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{
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remove(dialogue);
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