Changed memory calculation and fixed gc not being reenabled after death
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903970c542
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@ -23,10 +23,6 @@ class GameOverState extends FlxTransitionableState
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override function create()
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override function create()
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{
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{
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if (!FlxG.save.data.GC) {
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Gc.enable(true);
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trace("Player died. We can reenable the garbage collector");
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}
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var loser:FlxSprite = new FlxSprite(100, 100);
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var loser:FlxSprite = new FlxSprite(100, 100);
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var loseTex = Paths.getSparrowAtlas('lose');
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var loseTex = Paths.getSparrowAtlas('lose');
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loser.frames = loseTex;
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loser.frames = loseTex;
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@ -1,5 +1,6 @@
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package;
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package;
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import cpp.vm.Gc;
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import flixel.FlxG;
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import flixel.FlxG;
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import flixel.FlxObject;
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import flixel.FlxObject;
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import flixel.FlxSubState;
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import flixel.FlxSubState;
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@ -16,6 +17,10 @@ class GameOverSubstate extends MusicBeatSubstate
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public function new(x:Float, y:Float)
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public function new(x:Float, y:Float)
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{
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{
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if (!FlxG.save.data.GC) {
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Gc.enable(true);
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trace("Player died. We can reenable the garbage collector");
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}
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var daStage = PlayState.curStage;
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var daStage = PlayState.curStage;
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var daBf:String = '';
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var daBf:String = '';
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switch (PlayState.SONG.player1)
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switch (PlayState.SONG.player1)
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@ -50,7 +50,8 @@ class KadeEngineData
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FlxG.save.data.fpsCap = 120;*/
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FlxG.save.data.fpsCap = 120;*/
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if (FlxG.save.data.fpsCap > 1000 || FlxG.save.data.fpsCap < 60)
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if (FlxG.save.data.fpsCap > 1000 || FlxG.save.data.fpsCap < 60)
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FlxG.save.data.fpsCap = 120; // baby proof so you can't hard lock ur copy of kade engine
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//FlxG.save.data.fpsCap = 120; // baby proof so you can't hard lock ur copy of kade engine
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trace("nerd");
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if (FlxG.save.data.scrollSpeed == null)
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if (FlxG.save.data.scrollSpeed == null)
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FlxG.save.data.scrollSpeed = 1;
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FlxG.save.data.scrollSpeed = 1;
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@ -8,8 +8,8 @@ import openfl.text.TextField;
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import openfl.Lib;
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import openfl.Lib;
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class Memory extends TextField {
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class Memory extends TextField {
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private var overCounter = 0;
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//private var overCounter = 0;
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private var isOver = false;
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//private var isOver = false;
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@:noCompletion private var cacheCount:Int;
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@:noCompletion private var cacheCount:Int;
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@:noCompletion private var currentTime:Float;
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@:noCompletion private var currentTime:Float;
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@ -20,13 +20,14 @@ class Memory extends TextField {
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this.x = x;
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this.x = x;
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this.y = y;
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this.y = y;
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this.width = 150;
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defaultTextFormat = new TextFormat("_sans", 12, color);
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defaultTextFormat = new TextFormat("_sans", 12, color);
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text = "Memory: ";
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text = "Memory: ";
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addEventListener(Event.ENTER_FRAME, function(e)
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addEventListener(Event.ENTER_FRAME, function(e)
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{
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{
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var usedMemory:Float = Gc.memUsage();
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/*var usedMemory:Float = Gc.memUsage();
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if (Gc.memUsage() < 0 && !isOver)
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if (Gc.memUsage() < 0 && !isOver)
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{
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{
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isOver = true;
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isOver = true;
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@ -38,8 +39,11 @@ class Memory extends TextField {
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}
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}
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if (isOver) {
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if (isOver) {
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usedMemory = 2147483647+(2147483647-(Math.abs(Gc.memUsage()))); // funny math to represent values over 2GB
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usedMemory = 2147483647+(2147483647-(Math.abs(Gc.memUsage()))); // funny math to represent values over 2GB
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}
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}*/
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text = "Memory: " + FlxStringUtil.formatBytes(usedMemory + 4294967296*overCounter);
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text = "Memory: " + FlxStringUtil.formatBytes(/*usedMemory + 4294967296*overCounter*/ Gc.memInfo64(0));
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/*for (i in 0...4) {
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text += "\nMemory info " + i + ": " + FlxStringUtil.formatBytes(Gc.memInfo64(i));
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}*/
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});
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});
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}
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}
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}
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}
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