diff --git a/ModCharts.md b/ModCharts.md index 571443c..b80b85e 100644 --- a/ModCharts.md +++ b/ModCharts.md @@ -1,8 +1,10 @@ -Kade Engine Lua Mod Chart Documentation +# Kade Engine Lua Mod Chart Documentation In the latest version of Kade Engine we introduced Mod Charts. Mod Charts are a way of changing gameplay without hard coded values, this is achieved by using the Lua Scripting language to create script files that run during runtime. -All files **are located in** `assets/data/song/modchart.lua` +All files **are located in** `assets/data/song/` + +Modchart Lua File should be in `assets/data/song/modchart.lua` **exactly** Lua code will only be ran if that file exists. @@ -347,4 +349,4 @@ Smoothly fade in to an alpha ##### tweenFadeOut(string/int id, float toAlpha, float time, string onComplete) -Smoothly fade out to an alpha \ No newline at end of file +Smoothly fade out to an alpha diff --git a/README.md b/README.md index d911b31..3f6cc27 100644 --- a/README.md +++ b/README.md @@ -61,4 +61,4 @@ This game was made with love to Newgrounds and its community. Extra love to Tom # Other pages - [BUILDING.md](https://github.com/KadeDev/Kade-Engine/blob/master/BUILDING.md) - How to compile/build the game - + - [ModCharts.md](https://github.com/KadeDev/Kade-Engine/blob/master/ModCharts.md) - Mod Chart Documentation