CHARTING SYSTEM IN PROGRESS
This commit is contained in:
@ -270,11 +270,8 @@ class PlayState extends MusicBeatState
|
||||
sectionScores[1].push(0);
|
||||
|
||||
var daStrumTime:Float = songNotes[0];
|
||||
trace(daStrumTime);
|
||||
var daNoteData:Int = songNotes[1];
|
||||
|
||||
// var daStrumTime:Float = daStrumTime;
|
||||
|
||||
var oldNote:Note;
|
||||
if (unspawnNotes.length > 0)
|
||||
oldNote = unspawnNotes[Std.int(unspawnNotes.length - 1)];
|
||||
@ -572,13 +569,13 @@ class PlayState extends MusicBeatState
|
||||
{
|
||||
switch (Math.abs(daNote.noteData))
|
||||
{
|
||||
case 1:
|
||||
dad.playAnim('singUP');
|
||||
case 2:
|
||||
dad.playAnim('singRIGHT');
|
||||
dad.playAnim('singUP');
|
||||
case 3:
|
||||
dad.playAnim('singRIGHT');
|
||||
case 1:
|
||||
dad.playAnim('singDOWN');
|
||||
case 4:
|
||||
case 0:
|
||||
dad.playAnim('singLEFT');
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user