little crucial fix

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Lucky56 2021-06-20 09:39:12 +02:00
parent 074e08650f
commit 1d73a920d0
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@ -137,7 +137,7 @@ class ResultsScreen extends FlxSubState
mean = HelperFunctions.truncateFloat(mean / PlayState.rep.replay.songNotes.length,2);
settingsText = new FlxText(20,FlxG.height + 50,0,'SF: ${PlayState.rep.replay.sf} | Ratio (SA/GA): ${Math.round(sicks)}:1 ${Math.round(goods)}:1 | Mean: ${mean}ms | Played on ${PlayState.SONG.song} ${CoolUtil.difficultyString()}');
settingsText = new FlxText(20,FlxG.height + 50,0,'SF: ${PlayState.rep.replay.sf} | Ratio (SA/GA): ${Math.round(sicks)}:1 ${Math.round(goods)}:1 | Mean: ${mean}ms | Played on ${PlayState.SONG.song} ${CoolUtil.difficultyFromInt(PlayState.storyDifficulty).toUpperCase()}');
settingsText.size = 16;
settingsText.setBorderStyle(FlxTextBorderStyle.OUTLINE,FlxColor.BLACK,2,1);
settingsText.color = FlxColor.WHITE;