accuracy toggle and offset removal
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@ -396,6 +396,26 @@ class ReplayOption extends Option
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}
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}
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class AccuracyDOption extends Option
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{
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public function new(desc:String)
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{
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super();
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description = desc;
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}
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public override function press():Bool
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{
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FlxG.save.data.accuracyMod = cast (!FlxG.save.data.accuracyMod, Int);
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return false;
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}
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private override function updateDisplay():String
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{
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return "Accuracy Mode: " + (FlxG.save.data.accuracyMod == 0 ? "Accurate" : "Complex");
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}
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}
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class CustomizeGameplay extends Option
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{
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public function new(desc:String)
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