commit
213b968887
@ -111,19 +111,18 @@ class PauseSubState extends MusicBeatSubstate
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var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
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var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
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var upP = controls.UP_P;
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var upPcontroller:Bool = false;
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var downP = controls.DOWN_P;
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var downPcontroller:Bool = false;
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var leftP = controls.LEFT_P;
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var leftPcontroller:Bool = false;
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var rightP = controls.RIGHT_P;
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var rightPcontroller:Bool = false;
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var accepted = controls.ACCEPT;
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var oldOffset:Float = 0;
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var oldOffset:Float = 0;
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if (gamepad != null && KeyBinds.gamepad)
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if (gamepad != null && KeyBinds.gamepad)
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{
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{
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upP = gamepad.justPressed.DPAD_UP;
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upPcontroller = gamepad.justPressed.DPAD_UP;
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downP = gamepad.justPressed.DPAD_DOWN;
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downPcontroller = gamepad.justPressed.DPAD_DOWN;
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leftP = gamepad.justPressed.DPAD_LEFT;
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leftPcontroller = gamepad.justPressed.DPAD_LEFT;
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rightP = gamepad.justPressed.DPAD_RIGHT;
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rightPcontroller = gamepad.justPressed.DPAD_RIGHT;
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}
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}
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// pre lowercasing the song name (update)
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// pre lowercasing the song name (update)
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@ -134,17 +133,18 @@ class PauseSubState extends MusicBeatSubstate
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}
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}
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var songPath = 'assets/data/' + songLowercase + '/';
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var songPath = 'assets/data/' + songLowercase + '/';
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if (upP)
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if (controls.UP_P || upPcontroller)
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{
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{
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changeSelection(-1);
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changeSelection(-1);
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}else if (downP)
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}
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else if (controls.DOWN_P || downPcontroller)
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{
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{
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changeSelection(1);
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changeSelection(1);
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}
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}
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#if cpp
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#if cpp
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else if (leftP)
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else if (controls.LEFT_P || leftPcontroller)
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{
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{
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oldOffset = PlayState.songOffset;
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oldOffset = PlayState.songOffset;
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PlayState.songOffset -= 1;
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PlayState.songOffset -= 1;
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@ -171,7 +171,8 @@ class PauseSubState extends MusicBeatSubstate
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cameras = [FlxG.cameras.list[FlxG.cameras.list.length - 1]];
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cameras = [FlxG.cameras.list[FlxG.cameras.list.length - 1]];
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offsetChanged = true;
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offsetChanged = true;
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}
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}
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}else if (rightP)
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}
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else if (controls.RIGHT_P || rightPcontroller)
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{
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{
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oldOffset = PlayState.songOffset;
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oldOffset = PlayState.songOffset;
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PlayState.songOffset += 1;
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PlayState.songOffset += 1;
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@ -199,7 +200,7 @@ class PauseSubState extends MusicBeatSubstate
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}
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}
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#end
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#end
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if (accepted)
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if (controls.ACCEPT)
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{
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{
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var daSelected:String = menuItems[curSelected];
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var daSelected:String = menuItems[curSelected];
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