Gitaroo easter egg
This commit is contained in:
@ -13,4 +13,5 @@ gf-christmas
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monster
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bf-pixel
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senpai
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senpai-angry
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spirit
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@ -38,4 +38,3 @@ yooooooooooo--yooooooooo
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pico funny--pico funny
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updates each friday--on time every time
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shoutouts to mason--for da homies
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references are an homage--but stealing is a crime
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BIN
assets/images/pauseAlt/bfLol.png
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BIN
assets/images/pauseAlt/bfLol.png
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Binary file not shown.
After Width: | Height: | Size: 36 KiB |
25
assets/images/pauseAlt/bfLol.xml
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assets/images/pauseAlt/bfLol.xml
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@ -0,0 +1,25 @@
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="bfLol.png">
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<!-- Created with Adobe Animate version 20.0.0.17400 -->
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<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="funnyThing instance 10000" x="0" y="0" width="280" height="184" frameX="0" frameY="-12" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10001" x="0" y="0" width="280" height="184" frameX="0" frameY="-12" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10002" x="0" y="0" width="280" height="184" frameX="0" frameY="-12" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10003" x="0" y="0" width="280" height="184" frameX="0" frameY="-12" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10004" x="0" y="0" width="280" height="184" frameX="0" frameY="-12" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10005" x="0" y="0" width="280" height="184" frameX="0" frameY="-12" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10006" x="0" y="0" width="280" height="184" frameX="0" frameY="-12" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10007" x="0" y="0" width="280" height="184" frameX="0" frameY="-12" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10008" x="0" y="0" width="280" height="184" frameX="0" frameY="-12" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10009" x="0" y="0" width="280" height="184" frameX="0" frameY="-12" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10010" x="0" y="189" width="250" height="204" frameX="-11" frameY="0" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10011" x="0" y="189" width="250" height="204" frameX="-11" frameY="0" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10012" x="0" y="189" width="250" height="204" frameX="-11" frameY="0" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10013" x="0" y="189" width="250" height="204" frameX="-11" frameY="0" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10014" x="0" y="189" width="250" height="204" frameX="-11" frameY="0" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10015" x="0" y="189" width="250" height="204" frameX="-11" frameY="0" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10016" x="0" y="189" width="250" height="204" frameX="-11" frameY="0" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10017" x="0" y="189" width="250" height="204" frameX="-11" frameY="0" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10018" x="0" y="189" width="250" height="204" frameX="-11" frameY="0" frameWidth="280" frameHeight="204"/>
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<SubTexture name="funnyThing instance 10019" x="0" y="189" width="250" height="204" frameX="-11" frameY="0" frameWidth="280" frameHeight="204"/>
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</TextureAtlas>
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BIN
assets/images/pauseAlt/pauseBG.png
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assets/images/pauseAlt/pauseBG.png
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After Width: | Height: | Size: 94 KiB |
BIN
assets/images/pauseAlt/pauseUI.png
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assets/images/pauseAlt/pauseUI.png
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After Width: | Height: | Size: 40 KiB |
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assets/images/pauseAlt/pauseUI.xml
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assets/images/pauseAlt/pauseUI.xml
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@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="utf-8"?>
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<TextureAtlas imagePath="pauseUI.png">
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<!-- Created with Adobe Animate version 20.0.0.17400 -->
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<!-- http://www.adobe.com/products/animate.html -->
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<SubTexture name="bluecancel instance 10000" x="0" y="0" width="977" height="200"/>
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<SubTexture name="bluereplay instance 10000" x="261" y="409" width="256" height="200"/>
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<SubTexture name="cancelyellow instance 10000" x="0" y="205" width="977" height="199"/>
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<SubTexture name="yellowreplay instance 10000" x="0" y="409" width="256" height="200"/>
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</TextureAtlas>
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88
source/GitarooPause.hx
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88
source/GitarooPause.hx
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@ -0,0 +1,88 @@
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package;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.graphics.frames.FlxAtlasFrames;
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class GitarooPause extends MusicBeatState
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{
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var replayButton:FlxSprite;
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var cancelButton:FlxSprite;
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var replaySelect:Bool = false;
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public function new():Void
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{
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super();
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}
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override function create()
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{
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if (FlxG.sound.music != null)
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FlxG.sound.music.stop();
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var bg:FlxSprite = new FlxSprite().loadGraphic('assets/images/pauseAlt/pauseBG.png');
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add(bg);
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var bf:FlxSprite = new FlxSprite(0, 30);
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bf.frames = FlxAtlasFrames.fromSparrow('assets/images/pauseAlt/bfLol.png', 'assets/images/pauseAlt/bfLol.xml');
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bf.animation.addByPrefix('lol', "funnyThing", 13);
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bf.animation.play('lol');
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add(bf);
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bf.screenCenter(X);
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replayButton = new FlxSprite(FlxG.width * 0.28, FlxG.height * 0.7);
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replayButton.frames = FlxAtlasFrames.fromSparrow('assets/images/pauseAlt/pauseUI.png', 'assets/images/pauseAlt/pauseUI.xml');
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replayButton.animation.addByPrefix('selected', 'bluereplay', 0, false);
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replayButton.animation.appendByPrefix('selected', 'yellowreplay');
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replayButton.animation.play('selected');
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add(replayButton);
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cancelButton = new FlxSprite(FlxG.width * 0.58, replayButton.y);
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cancelButton.frames = FlxAtlasFrames.fromSparrow('assets/images/pauseAlt/pauseUI.png', 'assets/images/pauseAlt/pauseUI.xml');
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cancelButton.animation.addByPrefix('selected', 'bluecancel', 0, false);
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cancelButton.animation.appendByPrefix('selected', 'cancelyellow');
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cancelButton.animation.play('selected');
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add(cancelButton);
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changeThing();
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super.create();
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}
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override function update(elapsed:Float)
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{
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if (controls.LEFT_P || controls.RIGHT_P)
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changeThing();
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if (controls.ACCEPT)
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{
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if (replaySelect)
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{
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FlxG.switchState(new PlayState());
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}
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else
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{
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FlxG.switchState(new MainMenuState());
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}
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}
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super.update(elapsed);
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}
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function changeThing():Void
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{
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replaySelect = !replaySelect;
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if (replaySelect)
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{
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cancelButton.animation.curAnim.curFrame = 0;
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replayButton.animation.curAnim.curFrame = 1;
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}
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else
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{
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cancelButton.animation.curAnim.curFrame = 1;
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replayButton.animation.curAnim.curFrame = 0;
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}
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}
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}
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@ -1470,7 +1470,14 @@ class PlayState extends MusicBeatState
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vocals.stop();
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FlxG.sound.music.stop();
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openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
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// 1 / 1000 chance for Gitaroo Man easter egg
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if (FlxG.random.bool(0.1))
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{
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// gitaroo man easter egg
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FlxG.switchState(new GitarooPause());
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}
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else
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openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
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// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
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}
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@ -1505,11 +1512,11 @@ class PlayState extends MusicBeatState
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daNote.y = (strumLine.y - (Conductor.songPosition - daNote.strumTime) * (0.45 * FlxMath.roundDecimal(SONG.speed, 2)));
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// i am so fucking sorry for this if condition
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if (daNote.isSustainNote && daNote.y + daNote.offset.y <= strumLine.y + Note.swagWidth/2
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&& (!daNote.mustPress || (daNote.wasGoodHit ||
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(daNote.prevNote.wasGoodHit && !daNote.canBeHit))))
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if (daNote.isSustainNote
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&& daNote.y + daNote.offset.y <= strumLine.y + Note.swagWidth / 2
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&& (!daNote.mustPress || (daNote.wasGoodHit || (daNote.prevNote.wasGoodHit && !daNote.canBeHit))))
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{
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var swagRect = new FlxRect(0, strumLine.y + Note.swagWidth/2 - daNote.y, daNote.width * 2, daNote.height * 2);
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var swagRect = new FlxRect(0, strumLine.y + Note.swagWidth / 2 - daNote.y, daNote.width * 2, daNote.height * 2);
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swagRect.y /= daNote.scale.y;
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swagRect.height -= swagRect.y;
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