bruh bruh bruh

This commit is contained in:
KadeDeveloper 2021-08-11 18:45:33 -07:00
parent c7ca061872
commit 28d1e25526

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@ -3940,8 +3940,10 @@ class PlayState extends MusicBeatState
if (PlayStateChangeables.botPlay)
notes.forEachAlive(function(daNote:Note)
{
daNote.rating = Ratings.CalculateRating(-(daNote.strumTime - Conductor.songPosition), Math.floor((PlayStateChangeables.safeFrames / 60) * 1000));
if (daNote.mustPress && daNote.rating == "sick")
var diff = -(daNote.strumTime - Conductor.songPosition);
daNote.rating = Ratings.CalculateRating(diff, Math.floor((PlayStateChangeables.safeFrames / 60) * 1000));
if (daNote.mustPress && daNote.rating == "sick" || (diff > 0 && daNote.mustPress))
{
// Force good note hit regardless if it's too late to hit it or not as a fail safe
if (loadRep)