Merge pull request #1122 from ActualMandM/kade-onsets

load character offsets from file
This commit is contained in:
Kade M 2021-07-02 17:38:57 -07:00 committed by GitHub
commit 293df1e2b8
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GPG Key ID: 4AEE18F83AFDEB23
27 changed files with 180 additions and 154 deletions

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@ -0,0 +1,9 @@
idle -5 0
singUP -29 27
singRIGHT -38 -7
singLEFT 12 -6
singDOWN -10 -50
singUPmiss -29 27
singRIGHTmiss -30 21
singLEFTmiss 12 24
singDOWNmiss -11 -19

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@ -0,0 +1,10 @@
idle -5 0
singUP -29 27
singRIGHT -38 -7
singLEFT 12 -6
singDOWN -10 -50
singUPmiss -29 27
singRIGHTmiss -30 21
singLEFTmiss 12 24
singDOWNmiss -11 -19
hey 7 4

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@ -0,0 +1,3 @@
firstDeath 0 0
deathLoop -30 -12
deathConfirm -30 -12

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@ -0,0 +1,9 @@
idle 0 0
singUP 0 0
singRIGHT 0 0
singLEFT 0 0
singDOWN 0 0
singUPmiss 0 0
singRIGHTmiss 0 0
singLEFTmiss 0 0
singDOWNmiss 0 0

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@ -0,0 +1,14 @@
idle -5 0
singUP -29 27
singRIGHT -38 -7
singLEFT 12 -6
singDOWN -10 -50
singUPmiss -29 27
singRIGHTmiss -30 21
singLEFTmiss 12 24
singDOWNmiss -11 -19
hey 7 4
firstDeath 37 11
deathLoop 37 5
deathConfirm 37 69
scared -4 0

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="bfPixelsDEAD.png"> <TextureAtlas imagePath="bfPixelsDEAD.png">
<!-- Created with Adobe Animate version 20.0.0.17400 --> <!-- if you read this you're epic. -->
<!-- http://www.adobe.com/products/animate.html --> <!-- manual tweaks done on BF Dies pixel last 2 frames -->
<SubTexture name="BF Dies pixel0000" x="0" y="0" width="90" height="81"/> <SubTexture name="BF Dies pixel0000" x="0" y="0" width="90" height="81"/>
<SubTexture name="BF Dies pixel0001" x="100" y="0" width="90" height="81"/> <SubTexture name="BF Dies pixel0001" x="100" y="0" width="90" height="81"/>
<SubTexture name="BF Dies pixel0002" x="200" y="0" width="90" height="81"/> <SubTexture name="BF Dies pixel0002" x="200" y="0" width="90" height="81"/>
@ -58,8 +58,8 @@
<SubTexture name="BF Dies pixel0053" x="300" y="273" width="90" height="81"/> <SubTexture name="BF Dies pixel0053" x="300" y="273" width="90" height="81"/>
<SubTexture name="BF Dies pixel0054" x="400" y="273" width="90" height="81"/> <SubTexture name="BF Dies pixel0054" x="400" y="273" width="90" height="81"/>
<SubTexture name="BF Dies pixel0055" x="500" y="273" width="90" height="81"/> <SubTexture name="BF Dies pixel0055" x="500" y="273" width="90" height="81"/>
<SubTexture name="BF Dies pixel0056" x="696" y="450" width="77" height="76"/> <SubTexture name="BF Dies pixel0056" x="691" y="448" width="90" height="81"/>
<SubTexture name="BF Dies pixel0057" x="696" y="450" width="77" height="76"/> <SubTexture name="BF Dies pixel0057" x="691" y="448" width="90" height="81"/>
<SubTexture name="RETRY CONFIRM0000" x="600" y="273" width="77" height="76"/> <SubTexture name="RETRY CONFIRM0000" x="600" y="273" width="77" height="76"/>
<SubTexture name="RETRY CONFIRM0001" x="687" y="273" width="77" height="76"/> <SubTexture name="RETRY CONFIRM0001" x="687" y="273" width="77" height="76"/>
<SubTexture name="RETRY CONFIRM0002" x="687" y="273" width="77" height="76"/> <SubTexture name="RETRY CONFIRM0002" x="687" y="273" width="77" height="76"/>

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@ -0,0 +1,5 @@
idle 0 0
singUP -6 50
singRIGHT 0 27
singLEFT -10 10
singDOWN 0 -30

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@ -0,0 +1,2 @@
danceLeft 0 0
danceRight 0 0

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@ -0,0 +1,11 @@
cheer 0 0
sad -2 -21
danceLeft 0 -9
danceRight 0 -9
singUP 0 4
singRIGHT 0 -20
singLEFT 0 -19
singDOWN 0 -20
hairBlow 45 -8
hairFall 0 -9
scared -2 -17

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@ -0,0 +1,2 @@
danceLeft 0 0
danceRight 0 0

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@ -0,0 +1,11 @@
cheer 0 0
sad -2 -21
danceLeft 0 -9
danceRight 0 -9
singUP 0 4
singRIGHT 0 -20
singLEFT 0 -19
singDOWN 0 -20
hairBlow 45 -8
hairFall 0 -9
scared -2 -17

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@ -0,0 +1,5 @@
idle 0 0
singUP 14 71
singRIGHT 10 -60
singLEFT 250 -23
singDOWN 20 -160

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@ -0,0 +1,5 @@
idle 0 0
singUP 14 71
singRIGHT 10 -60
singLEFT 250 -23
singDOWN 20 -160

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@ -0,0 +1,5 @@
idle 0 0
singUP -20 50
singRIGHT -51 0
singLEFT -30 0
singDOWN -40 -94

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@ -0,0 +1,5 @@
idle 0 0
singUP -20 94
singRIGHT -51 30
singLEFT -30 20
singDOWN -50 -80

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@ -0,0 +1,9 @@
idle 0 0
singUP -47 24
singRIGHT -1 -23
singLEFT -30 16
singDOWN -31 -29
singUP-alt -47 24
singRIGHT-alt -1 -24
singLEFT-alt -30 15
singDOWN-alt -30 -27

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@ -0,0 +1,9 @@
idle 0 0
singUP -29 27
singRIGHT -68 -7
singLEFT 65 9
singDOWN 200 -70
singUPmiss -19 67
singRIGHTmiss -60 41
singLEFTmiss 62 64
singDOWNmiss 210 -28

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@ -0,0 +1,5 @@
idle 0 0
singUP 5 37
singRIGHT 0 0
singLEFT 40 0
singDOWN 14 0

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@ -0,0 +1,5 @@
idle 0 0
singUP 5 37
singRIGHT 0 0
singLEFT 40 0
singDOWN 14 0

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@ -0,0 +1,5 @@
idle -220 -280
singUP -220 -240
singRIGHT -220 -280
singLEFT -200 -280
singDOWN 170 110

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@ -0,0 +1,6 @@
danceLeft 0 0
danceRight 0 0
singUP -20 26
singRIGHT -130 -14
singLEFT 130 -10
singDOWN -50 -130

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@ -46,19 +46,7 @@ class Character extends FlxSprite
animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false); animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
animation.addByPrefix('scared', 'GF FEAR', 24); animation.addByPrefix('scared', 'GF FEAR', 24);
addOffset('cheer'); loadOffsetFile(curCharacter);
addOffset('sad', -2, -2);
addOffset('danceLeft', 0, -9);
addOffset('danceRight', 0, -9);
addOffset("singUP", 0, 4);
addOffset("singRIGHT", 0, -20);
addOffset("singLEFT", 0, -19);
addOffset("singDOWN", 0, -20);
addOffset('hairBlow', 45, -8);
addOffset('hairFall', 0, -9);
addOffset('scared', -2, -17);
playAnim('danceRight'); playAnim('danceRight');
@ -77,19 +65,7 @@ class Character extends FlxSprite
animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false); animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
animation.addByPrefix('scared', 'GF FEAR', 24); animation.addByPrefix('scared', 'GF FEAR', 24);
addOffset('cheer'); loadOffsetFile(curCharacter);
addOffset('sad', -2, -2);
addOffset('danceLeft', 0, -9);
addOffset('danceRight', 0, -9);
addOffset("singUP", 0, 4);
addOffset("singRIGHT", 0, -20);
addOffset("singLEFT", 0, -19);
addOffset("singDOWN", 0, -20);
addOffset('hairBlow', 45, -8);
addOffset('hairFall', 0, -9);
addOffset('scared', -2, -17);
playAnim('danceRight'); playAnim('danceRight');
@ -101,8 +77,7 @@ class Character extends FlxSprite
animation.addByIndices('danceRight', 'GF Dancing Beat Hair blowing CAR', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, animation.addByIndices('danceRight', 'GF Dancing Beat Hair blowing CAR', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24,
false); false);
addOffset('danceLeft', 0); loadOffsetFile(curCharacter);
addOffset('danceRight', 0);
playAnim('danceRight'); playAnim('danceRight');
@ -113,8 +88,7 @@ class Character extends FlxSprite
animation.addByIndices('danceLeft', 'GF IDLE', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false); animation.addByIndices('danceLeft', 'GF IDLE', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
animation.addByIndices('danceRight', 'GF IDLE', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false); animation.addByIndices('danceRight', 'GF IDLE', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
addOffset('danceLeft', 0); loadOffsetFile(curCharacter);
addOffset('danceRight', 0);
playAnim('danceRight'); playAnim('danceRight');
@ -132,11 +106,7 @@ class Character extends FlxSprite
animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24); animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
animation.addByPrefix('singLEFT', 'Dad Sing Note LEFT', 24); animation.addByPrefix('singLEFT', 'Dad Sing Note LEFT', 24);
addOffset('idle'); loadOffsetFile(curCharacter);
addOffset("singUP", -6, 50);
addOffset("singRIGHT", 0, 27);
addOffset("singLEFT", -10, 10);
addOffset("singDOWN", 0, -30);
playAnim('idle'); playAnim('idle');
case 'spooky': case 'spooky':
@ -149,13 +119,7 @@ class Character extends FlxSprite
animation.addByIndices('danceLeft', 'spooky dance idle', [0, 2, 6], "", 12, false); animation.addByIndices('danceLeft', 'spooky dance idle', [0, 2, 6], "", 12, false);
animation.addByIndices('danceRight', 'spooky dance idle', [8, 10, 12, 14], "", 12, false); animation.addByIndices('danceRight', 'spooky dance idle', [8, 10, 12, 14], "", 12, false);
addOffset('danceLeft'); loadOffsetFile(curCharacter);
addOffset('danceRight');
addOffset("singUP", -20, 26);
addOffset("singRIGHT", -130, -14);
addOffset("singLEFT", 130, -10);
addOffset("singDOWN", -50, -130);
playAnim('danceRight'); playAnim('danceRight');
case 'mom': case 'mom':
@ -170,11 +134,7 @@ class Character extends FlxSprite
// CUZ DAVE IS DUMB! // CUZ DAVE IS DUMB!
animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false); animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false);
addOffset('idle'); loadOffsetFile(curCharacter);
addOffset("singUP", 14, 71);
addOffset("singRIGHT", 10, -60);
addOffset("singLEFT", 250, -23);
addOffset("singDOWN", 20, -160);
playAnim('idle'); playAnim('idle');
@ -190,11 +150,7 @@ class Character extends FlxSprite
// CUZ DAVE IS DUMB! // CUZ DAVE IS DUMB!
animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false); animation.addByPrefix('singRIGHT', 'Mom Pose Left', 24, false);
addOffset('idle'); loadOffsetFile(curCharacter);
addOffset("singUP", 14, 71);
addOffset("singRIGHT", 10, -60);
addOffset("singLEFT", 250, -23);
addOffset("singDOWN", 20, -160);
playAnim('idle'); playAnim('idle');
case 'monster': case 'monster':
@ -206,11 +162,7 @@ class Character extends FlxSprite
animation.addByPrefix('singLEFT', 'Monster left note', 24, false); animation.addByPrefix('singLEFT', 'Monster left note', 24, false);
animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false); animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false);
addOffset('idle'); loadOffsetFile(curCharacter);
addOffset("singUP", -20, 50);
addOffset("singRIGHT", -51);
addOffset("singLEFT", -30);
addOffset("singDOWN", -30, -40);
playAnim('idle'); playAnim('idle');
case 'monster-christmas': case 'monster-christmas':
tex = Paths.getSparrowAtlas('characters/monsterChristmas'); tex = Paths.getSparrowAtlas('characters/monsterChristmas');
@ -221,11 +173,7 @@ class Character extends FlxSprite
animation.addByPrefix('singLEFT', 'Monster left note', 24, false); animation.addByPrefix('singLEFT', 'Monster left note', 24, false);
animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false); animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false);
addOffset('idle'); loadOffsetFile(curCharacter);
addOffset("singUP", -20, 50);
addOffset("singRIGHT", -51);
addOffset("singLEFT", -30);
addOffset("singDOWN", -40, -94);
playAnim('idle'); playAnim('idle');
case 'pico': case 'pico':
tex = Paths.getSparrowAtlas('characters/Pico_FNF_assetss'); tex = Paths.getSparrowAtlas('characters/Pico_FNF_assetss');
@ -252,15 +200,7 @@ class Character extends FlxSprite
animation.addByPrefix('singUPmiss', 'pico Up note miss', 24); animation.addByPrefix('singUPmiss', 'pico Up note miss', 24);
animation.addByPrefix('singDOWNmiss', 'Pico Down Note MISS', 24); animation.addByPrefix('singDOWNmiss', 'Pico Down Note MISS', 24);
addOffset('idle'); loadOffsetFile(curCharacter);
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -68, -7);
addOffset("singLEFT", 65, 9);
addOffset("singDOWN", 200, -70);
addOffset("singUPmiss", -19, 67);
addOffset("singRIGHTmiss", -60, 41);
addOffset("singLEFTmiss", 62, 64);
addOffset("singDOWNmiss", 210, -28);
playAnim('idle'); playAnim('idle');
@ -289,20 +229,7 @@ class Character extends FlxSprite
animation.addByPrefix('scared', 'BF idle shaking', 24); animation.addByPrefix('scared', 'BF idle shaking', 24);
addOffset('idle', -5); loadOffsetFile(curCharacter);
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -38, -7);
addOffset("singLEFT", 12, -6);
addOffset("singDOWN", -10, -50);
addOffset("singUPmiss", -29, 27);
addOffset("singRIGHTmiss", -30, 21);
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
addOffset("hey", 7, 4);
addOffset('firstDeath', 37, 11);
addOffset('deathLoop', 37, 5);
addOffset('deathConfirm', 37, 69);
addOffset('scared', -4);
playAnim('idle'); playAnim('idle');
@ -322,16 +249,7 @@ class Character extends FlxSprite
animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false); animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
animation.addByPrefix('hey', 'BF HEY', 24, false); animation.addByPrefix('hey', 'BF HEY', 24, false);
addOffset('idle', -5); loadOffsetFile(curCharacter);
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -38, -7);
addOffset("singLEFT", 12, -6);
addOffset("singDOWN", -10, -50);
addOffset("singUPmiss", -29, 27);
addOffset("singRIGHTmiss", -30, 21);
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
addOffset("hey", 7, 4);
playAnim('idle'); playAnim('idle');
@ -349,15 +267,7 @@ class Character extends FlxSprite
animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false); animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false); animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
addOffset('idle', -5); loadOffsetFile(curCharacter);
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -38, -7);
addOffset("singLEFT", 12, -6);
addOffset("singDOWN", -10, -50);
addOffset("singUPmiss", -29, 27);
addOffset("singRIGHTmiss", -30, 21);
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
playAnim('idle'); playAnim('idle');
flipX = true; flipX = true;
@ -373,15 +283,7 @@ class Character extends FlxSprite
animation.addByPrefix('singRIGHTmiss', 'BF RIGHT MISS', 24, false); animation.addByPrefix('singRIGHTmiss', 'BF RIGHT MISS', 24, false);
animation.addByPrefix('singDOWNmiss', 'BF DOWN MISS', 24, false); animation.addByPrefix('singDOWNmiss', 'BF DOWN MISS', 24, false);
addOffset('idle'); loadOffsetFile(curCharacter);
addOffset("singUP");
addOffset("singRIGHT");
addOffset("singLEFT");
addOffset("singDOWN");
addOffset("singUPmiss");
addOffset("singRIGHTmiss");
addOffset("singLEFTmiss");
addOffset("singDOWNmiss");
setGraphicSize(Std.int(width * 6)); setGraphicSize(Std.int(width * 6));
updateHitbox(); updateHitbox();
@ -402,9 +304,7 @@ class Character extends FlxSprite
animation.addByPrefix('deathConfirm', "RETRY CONFIRM", 24, false); animation.addByPrefix('deathConfirm', "RETRY CONFIRM", 24, false);
animation.play('firstDeath'); animation.play('firstDeath');
addOffset('firstDeath'); loadOffsetFile(curCharacter);
addOffset('deathLoop', -37);
addOffset('deathConfirm', -37);
playAnim('firstDeath'); playAnim('firstDeath');
// pixel bullshit // pixel bullshit
setGraphicSize(Std.int(width * 6)); setGraphicSize(Std.int(width * 6));
@ -420,11 +320,7 @@ class Character extends FlxSprite
animation.addByPrefix('singRIGHT', 'SENPAI RIGHT NOTE', 24, false); animation.addByPrefix('singRIGHT', 'SENPAI RIGHT NOTE', 24, false);
animation.addByPrefix('singDOWN', 'SENPAI DOWN NOTE', 24, false); animation.addByPrefix('singDOWN', 'SENPAI DOWN NOTE', 24, false);
addOffset('idle'); loadOffsetFile(curCharacter);
addOffset("singUP", 5, 37);
addOffset("singRIGHT");
addOffset("singLEFT", 40);
addOffset("singDOWN", 14);
playAnim('idle'); playAnim('idle');
@ -440,11 +336,7 @@ class Character extends FlxSprite
animation.addByPrefix('singRIGHT', 'Angry Senpai RIGHT NOTE', 24, false); animation.addByPrefix('singRIGHT', 'Angry Senpai RIGHT NOTE', 24, false);
animation.addByPrefix('singDOWN', 'Angry Senpai DOWN NOTE', 24, false); animation.addByPrefix('singDOWN', 'Angry Senpai DOWN NOTE', 24, false);
addOffset('idle'); loadOffsetFile(curCharacter);
addOffset("singUP", 5, 37);
addOffset("singRIGHT");
addOffset("singLEFT", 40);
addOffset("singDOWN", 14);
playAnim('idle'); playAnim('idle');
setGraphicSize(Std.int(width * 6)); setGraphicSize(Std.int(width * 6));
@ -460,11 +352,7 @@ class Character extends FlxSprite
animation.addByPrefix('singLEFT', "left_", 24, false); animation.addByPrefix('singLEFT', "left_", 24, false);
animation.addByPrefix('singDOWN', "spirit down_", 24, false); animation.addByPrefix('singDOWN', "spirit down_", 24, false);
addOffset('idle', -220, -280); loadOffsetFile(curCharacter);
addOffset('singUP', -220, -240);
addOffset("singRIGHT", -220, -280);
addOffset("singLEFT", -200, -280);
addOffset("singDOWN", 170, 110);
setGraphicSize(Std.int(width * 6)); setGraphicSize(Std.int(width * 6));
updateHitbox(); updateHitbox();
@ -487,15 +375,7 @@ class Character extends FlxSprite
animation.addByPrefix('singLEFT-alt', 'Parent Left Note Mom', 24, false); animation.addByPrefix('singLEFT-alt', 'Parent Left Note Mom', 24, false);
animation.addByPrefix('singRIGHT-alt', 'Parent Right Note Mom', 24, false); animation.addByPrefix('singRIGHT-alt', 'Parent Right Note Mom', 24, false);
addOffset('idle'); loadOffsetFile(curCharacter);
addOffset("singUP", -47, 24);
addOffset("singRIGHT", -1, -23);
addOffset("singLEFT", -30, 16);
addOffset("singDOWN", -31, -29);
addOffset("singUP-alt", -47, 24);
addOffset("singRIGHT-alt", -1, -24);
addOffset("singLEFT-alt", -30, 15);
addOffset("singDOWN-alt", -30, -27);
playAnim('idle'); playAnim('idle');
} }
@ -525,6 +405,17 @@ class Character extends FlxSprite
} }
} }
public function loadOffsetFile(character:String)
{
var offset:Array<String> = CoolUtil.coolTextFile(Paths.txt('images/characters/' + character + "Offsets"));
for (i in 0...offset.length)
{
var data:Array<String> = offset[i].split(' ');
addOffset(data[0], Std.parseInt(data[1]), Std.parseInt(data[2]));
}
}
override function update(elapsed:Float) override function update(elapsed:Float)
{ {
if (!curCharacter.startsWith('bf')) if (!curCharacter.startsWith('bf'))

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@ -309,10 +309,10 @@ class ChartingState extends MusicBeatState
shiftNotes(Std.int(stepperShiftNoteDial.value),Std.int(stepperShiftNoteDialstep.value),Std.int(stepperShiftNoteDialms.value)); shiftNotes(Std.int(stepperShiftNoteDial.value),Std.int(stepperShiftNoteDialstep.value),Std.int(stepperShiftNoteDialms.value));
}); });
var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('characterList')); var characters:Array<String> = CoolUtil.coolTextFile(Paths.txt('data/characterList'));
var gfVersions:Array<String> = CoolUtil.coolTextFile(Paths.txt('gfVersionList')); var gfVersions:Array<String> = CoolUtil.coolTextFile(Paths.txt('data/gfVersionList'));
var stages:Array<String> = CoolUtil.coolTextFile(Paths.txt('stageList')); var stages:Array<String> = CoolUtil.coolTextFile(Paths.txt('data/stageList'));
var noteStyles:Array<String> = CoolUtil.coolTextFile(Paths.txt('noteStyleList')); var noteStyles:Array<String> = CoolUtil.coolTextFile(Paths.txt('data/noteStyleList'));
var player1DropDown = new FlxUIDropDownMenu(10, 100, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(character:String) var player1DropDown = new FlxUIDropDownMenu(10, 100, FlxUIDropDownMenu.makeStrIdLabelArray(characters, true), function(character:String)
{ {

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@ -56,7 +56,7 @@ class FreeplayState extends MusicBeatState
override function create() override function create()
{ {
var initSonglist = CoolUtil.coolTextFile(Paths.txt('freeplaySonglist')); var initSonglist = CoolUtil.coolTextFile(Paths.txt('data/freeplaySonglist'));
//var diffList = ""; //var diffList = "";

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@ -67,7 +67,7 @@ class Paths
inline static public function txt(key:String, ?library:String) inline static public function txt(key:String, ?library:String)
{ {
return getPath('data/$key.txt', TEXT, library); return getPath('$key.txt', TEXT, library);
} }
inline static public function xml(key:String, ?library:String) inline static public function xml(key:String, ?library:String)

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@ -362,11 +362,11 @@ class PlayState extends MusicBeatState
"Only then I will even CONSIDER letting you\ndate my daughter!" "Only then I will even CONSIDER letting you\ndate my daughter!"
]; ];
case 'senpai': case 'senpai':
dialogue = CoolUtil.coolTextFile(Paths.txt('senpai/senpaiDialogue')); dialogue = CoolUtil.coolTextFile(Paths.txt('data/senpai/senpaiDialogue'));
case 'roses': case 'roses':
dialogue = CoolUtil.coolTextFile(Paths.txt('roses/rosesDialogue')); dialogue = CoolUtil.coolTextFile(Paths.txt('data/roses/rosesDialogue'));
case 'thorns': case 'thorns':
dialogue = CoolUtil.coolTextFile(Paths.txt('thorns/thornsDialogue')); dialogue = CoolUtil.coolTextFile(Paths.txt('data/thorns/thornsDialogue'));
} }
//defaults if no stage was found in chart //defaults if no stage was found in chart

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@ -239,7 +239,7 @@ class TitleState extends MusicBeatState
function getIntroTextShit():Array<Array<String>> function getIntroTextShit():Array<Array<String>>
{ {
var fullText:String = Assets.getText(Paths.txt('introText')); var fullText:String = Assets.getText(Paths.txt('data/introText'));
var firstArray:Array<String> = fullText.split('\n'); var firstArray:Array<String> = fullText.split('\n');
var swagGoodArray:Array<Array<String>> = []; var swagGoodArray:Array<Array<String>> = [];