caught up to hard mode
This commit is contained in:
@ -882,6 +882,9 @@ class PlayState extends MusicBeatState
|
||||
if (storyDifficulty == 2)
|
||||
difficulty == '-hard';
|
||||
|
||||
trace('LOADING NEXT SONG');
|
||||
trace(PlayState.storyPlaylist[0].toLowerCase() + difficulty);
|
||||
|
||||
PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + difficulty, PlayState.storyPlaylist[0]);
|
||||
FlxG.switchState(new PlayState());
|
||||
}
|
||||
|
Reference in New Issue
Block a user