caught up to hard mode

This commit is contained in:
Brandon
2020-11-07 16:59:25 -05:00
parent 606c0d0da1
commit 2e492032b5
3 changed files with 6 additions and 0 deletions

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@ -882,6 +882,9 @@ class PlayState extends MusicBeatState
if (storyDifficulty == 2)
difficulty == '-hard';
trace('LOADING NEXT SONG');
trace(PlayState.storyPlaylist[0].toLowerCase() + difficulty);
PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + difficulty, PlayState.storyPlaylist[0]);
FlxG.switchState(new PlayState());
}