Added setActorScaleXY, setActorFlipX and setActorFlipY

Also removed the non-existent setActorScaleX and setActorScaleY
This commit is contained in:
Carson Kompon 2021-05-22 21:37:47 -04:00
parent cc023d96d9
commit 300c9f8baa

View File

@ -381,13 +381,17 @@ Set's the angle for the sprite id
Set's the scale for the sprite id
##### setActorScaleX(float x, string/int id) **Currently broken**
##### setActorScaleXY(float scaleX, float scaleY, string/int id)
Set's the scale x for the sprite id
Set's the x and y scale for the sprite id
##### setActorScaleY(float y, string/int id) **Currently broken**
##### setActorFlipX(bool flip, string/int id)
Set's the scale y for the sprite id
Set's the x flip for the sprite id
##### setActorFlipY(bool flip, string/int id)
Set's the y flip for the sprite id
##### getActorWidth(string/int id)