oh right its actually this
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@ -1314,7 +1314,7 @@ class ChartingState extends MusicBeatState
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if (data == null)
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if (data == null)
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return;
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return;
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FlxG.sound.music.time = (data.startBeat + (beat - data.startBeat) / (data.bpm / 60)) * 1000;
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FlxG.sound.music.time = (data.startTime + ((beat - data.startBeat) / (data.bpm / 60))) * 1000;
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if (!PlayState.isSM)
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if (!PlayState.isSM)
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vocals.time = FlxG.sound.music.time;
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vocals.time = FlxG.sound.music.time;
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curSection = section;
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curSection = section;
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