fix some sprite issues
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@ -3255,9 +3255,9 @@ class PlayState extends MusicBeatState
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function trainStart():Void
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{
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if(FlxG.save.data.distractions){
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trainMoving = true;
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if (!trainSound.playing)
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trainSound.play(true);
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trainMoving = true;
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if (!trainSound.playing)
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trainSound.play(true);
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}
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}
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