OOPS IM STUPID
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@ -220,7 +220,7 @@ class ResetButtonOption extends Option
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private override function updateDisplay():String
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private override function updateDisplay():String
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{
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{
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return "Reset Button " + (!FlxG.save.data.distractions ? "off" : "on");
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return "Reset Button " + (!FlxG.save.data.resetButton ? "off" : "on");
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}
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}
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}
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}
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@ -30,7 +30,7 @@ class OptionsMenu extends MusicBeatState
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#end
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#end
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new ScrollSpeedOption("Change your scroll speed (Left for -0.1, right for +0.1. If it's at 1, it will be chart dependent)"),
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new ScrollSpeedOption("Change your scroll speed (Left for -0.1, right for +0.1. If it's at 1, it will be chart dependent)"),
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new AccuracyDOption("Change how accuracy is calculated. (Accurate = Simple, Complex = Milisecond Based)"),
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new AccuracyDOption("Change how accuracy is calculated. (Accurate = Simple, Complex = Milisecond Based)"),
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new ResetButtonOption("Enable and disable pressing R to gameover."),
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new ResetButtonOption("Toggle pressing R to gameover."),
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// new OffsetMenu("Get a note offset based off of your inputs!"),
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// new OffsetMenu("Get a note offset based off of your inputs!"),
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new CustomizeGameplay("Drag'n'Drop Gameplay Modules around to your preference")
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new CustomizeGameplay("Drag'n'Drop Gameplay Modules around to your preference")
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]),
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]),
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