scores in progress
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@ -92,6 +92,13 @@ class TitleState extends MusicBeatState
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FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt, 0);
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FlxG.sound.music.fadeIn(4, 0, 0.7);
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FlxG.save.bind('funkin', 'ninjamuffin99');
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if (FlxG.save.data.weekUnlocked != null)
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{
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StoryMenuState.weekUnlocked = FlxG.save.data.weekUnlocked;
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}
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}
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Conductor.changeBPM(102);
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