updates lol!
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@ -24,5 +24,8 @@ class KadeEngineData
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if (FlxG.save.data.songPosition == null)
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if (FlxG.save.data.songPosition == null)
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FlxG.save.data.songPosition = false;
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FlxG.save.data.songPosition = false;
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if (FlxG.save.data.etternaMode == null)
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FlxG.save.data.etternaMode = false;
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}
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}
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}
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}
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@ -31,6 +31,7 @@ class OptionsMenu extends MusicBeatState
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"\n" + (FlxG.save.data.downscroll ? 'Downscroll' : 'Upscroll') +
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"\n" + (FlxG.save.data.downscroll ? 'Downscroll' : 'Upscroll') +
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"\nAccuracy " + (!FlxG.save.data.accuracyDisplay ? "off" : "on") +
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"\nAccuracy " + (!FlxG.save.data.accuracyDisplay ? "off" : "on") +
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"\nSong Position " + (!FlxG.save.data.songPosition ? "off" : "on") +
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"\nSong Position " + (!FlxG.save.data.songPosition ? "off" : "on") +
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"\nEtterna Mode " + (!FlxG.save.data.etternaMode ? "off" : "on") +
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"\nLoad replays");
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"\nLoad replays");
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trace(controlsStrings);
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trace(controlsStrings);
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@ -89,7 +90,7 @@ class OptionsMenu extends MusicBeatState
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if (controls.ACCEPT)
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if (controls.ACCEPT)
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{
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{
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if (curSelected != 5)
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if (curSelected != 6)
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grpControls.remove(grpControls.members[curSelected]);
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grpControls.remove(grpControls.members[curSelected]);
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switch(curSelected)
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switch(curSelected)
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{
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{
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@ -129,6 +130,12 @@ class OptionsMenu extends MusicBeatState
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ctrl.targetY = curSelected - 4;
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ctrl.targetY = curSelected - 4;
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grpControls.add(ctrl);
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grpControls.add(ctrl);
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case 5:
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case 5:
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FlxG.save.data.etternaMode = !FlxG.save.data.etternaMode;
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var ctrl:Alphabet = new Alphabet(0, (70 * curSelected) + 30, "Etterna Mode " + (!FlxG.save.data.etternaMode ? "off" : "on"), true, false);
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ctrl.isMenuItem = true;
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ctrl.targetY = curSelected - 5;
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grpControls.add(ctrl);
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case 6:
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trace('switch');
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trace('switch');
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FlxG.switchState(new LoadReplayState());
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FlxG.switchState(new LoadReplayState());
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}
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}
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@ -166,6 +166,12 @@ class PlayState extends MusicBeatState
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override public function create()
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override public function create()
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{
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{
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if (FlxG.save.data.etternaMode)
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Conductor.safeFrames = 7; // 116ms hit window (j3-4)
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else
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Conductor.safeFrames = 10; // 166ms hit window (j1)
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theFunne = FlxG.save.data.newInput;
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theFunne = FlxG.save.data.newInput;
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if (FlxG.sound.music != null)
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if (FlxG.sound.music != null)
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FlxG.sound.music.stop();
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FlxG.sound.music.stop();
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@ -1472,7 +1478,7 @@ class PlayState extends MusicBeatState
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ranking = "(SDCB)";
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ranking = "(SDCB)";
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else if (misses == 0 && (shits >= 10 || bads >= 10)) // Regular FC
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else if (misses == 0 && (shits >= 10 || bads >= 10)) // Regular FC
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ranking = "(FC)";
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ranking = "(FC)";
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else if (misses >= 1) // Combo Broken
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else if (misses >= 1 || (shits >= 10 || bads >= 10)) // Combo Breaks
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ranking = "(CB)";
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ranking = "(CB)";
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// WIFE TIME :)))) (based on Wife3)
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// WIFE TIME :)))) (based on Wife3)
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@ -2085,7 +2091,7 @@ class PlayState extends MusicBeatState
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ss = false;
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ss = false;
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goods++;
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goods++;
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}
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}
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else if (noteDiff > Conductor.safeZoneOffset * 0.25)
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else if (noteDiff > Conductor.safeZoneOffset * 0.35)
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{
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{
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daRating = 'good';
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daRating = 'good';
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totalNotesHit += 0.65 - wife;
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totalNotesHit += 0.65 - wife;
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@ -1 +1 @@
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1.2.2
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1.3
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