do some stinky stuff

This commit is contained in:
KadeDev 2021-03-26 08:44:33 -07:00
parent 3c66f2939c
commit 43acfc0997

View File

@ -800,6 +800,7 @@ class PlayState extends MusicBeatState
songName.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK); songName.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
songName.scrollFactor.set(); songName.scrollFactor.set();
add(songName); add(songName);
songName.cameras = [camHUD];
} }
healthBarBG = new FlxSprite(0, FlxG.height * 0.9).loadGraphic(Paths.image('healthBar')); healthBarBG = new FlxSprite(0, FlxG.height * 0.9).loadGraphic(Paths.image('healthBar'));
@ -817,7 +818,7 @@ class PlayState extends MusicBeatState
add(healthBar); add(healthBar);
// Add Kade Engine watermark // Add Kade Engine watermark
var kadeEngineWatermark = new FlxText(FlxG.width * 0.03,FlxG.height * 0.94,0,SONG.song + " " + (storyDifficulty == 2 ? "Hard" : storyDifficulty == 1 ? "Normal" : "Easy") + " - KE " + MainMenuState.kadeEngineVer, 16); var kadeEngineWatermark = new FlxText(FlxG.width * 0.03,FlxG.height * 0.94,0,SONG.song + " " + (storyDifficulty == 2 ? "Hard" : storyDifficulty == 1 ? "Normal" : "Easy") + " - KE " + MainMenuState.kadeEngineVer + " - " + (FlxG.save.data.etternaMode ? "E.Mode" : "FNF"), 16);
kadeEngineWatermark.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK); kadeEngineWatermark.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
kadeEngineWatermark.scrollFactor.set(); kadeEngineWatermark.scrollFactor.set();
add(kadeEngineWatermark); add(kadeEngineWatermark);
@ -853,7 +854,11 @@ class PlayState extends MusicBeatState
iconP2.cameras = [camHUD]; iconP2.cameras = [camHUD];
scoreTxt.cameras = [camHUD]; scoreTxt.cameras = [camHUD];
doof.cameras = [camHUD]; doof.cameras = [camHUD];
songPosBG.cameras = [camHUD];
songPosBar.cameras = [camHUD];
kadeEngineWatermark.cameras = [camHUD];
if (loadRep)
replayTxt.cameras = [camHUD];
// if (SONG.song == 'South') // if (SONG.song == 'South')
// FlxG.camera.alpha = 0.7; // FlxG.camera.alpha = 0.7;
// UI_camera.zoom = 1; // UI_camera.zoom = 1;
@ -1167,6 +1172,10 @@ class PlayState extends MusicBeatState
songName.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK); songName.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
songName.scrollFactor.set(); songName.scrollFactor.set();
add(songName); add(songName);
songPosBG.cameras = [camHUD];
songPosBar.cameras = [camHUD];
songName.cameras = [camHUD];
} }
#if desktop #if desktop
@ -1591,7 +1600,7 @@ class PlayState extends MusicBeatState
if (FlxG.save.data.accuracyDisplay) if (FlxG.save.data.accuracyDisplay)
{ {
scoreTxt.text = "Score:" + (FlxG.save.data.etternaMode ? etternaModeScore + " (" + songScore + ")" : "" + songScore) + " | Misses:" + misses + " | Accuracy:" + truncateFloat(accuracy, 2) + "% | " + generateRanking(); scoreTxt.text = "Score:" + (FlxG.save.data.etternaMode ? etternaModeScore + " (" + songScore + ")" : "" + songScore) + " | Combo Breaks:" + misses + " | Accuracy:" + truncateFloat(accuracy, 2) + "% | " + generateRanking();
} }
else else
{ {
@ -2038,6 +2047,7 @@ class PlayState extends MusicBeatState
{ {
score = -3000; score = -3000;
combo = 0; combo = 0;
misses++;
health -= 0.2; health -= 0.2;
} }
shits++; shits++;
@ -2049,6 +2059,7 @@ class PlayState extends MusicBeatState
{ {
score = -3000; score = -3000;
combo = 0; combo = 0;
misses++;
health -= 0.2; health -= 0.2;
} }
ss = false; ss = false;
@ -2061,6 +2072,7 @@ class PlayState extends MusicBeatState
{ {
score = -1000; score = -1000;
health -= 0.03; health -= 0.03;
misses++;
combo = 0; combo = 0;
} }
else else
@ -2076,6 +2088,7 @@ class PlayState extends MusicBeatState
score = -1000; score = -1000;
health -= 0.03; health -= 0.03;
combo = 0; combo = 0;
misses++;
} }
else else
score = 100; score = 100;