Merge branch 'master' of https://github.com/KadeDev/Kade-Engine
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CHANGELOG.md
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CHANGELOG.md
@ -4,147 +4,141 @@ All notable changes will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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## [1.4.1]
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### Fixed
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- Rating's and Accuracy calculation (they actually work now)
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- Deleting notes
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### Added
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- Accuracy mod toggle (complex = ms based, accurate = normal rating based. ex sick = 1, good = 0.75, bad = 0.50, shit = 0.25)
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- Judgement Selector (safe frames)
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## [1.4.1 Nightly2]
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### Fixed
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- Scroll Speed messing up hold note parts
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- Added caps for Safe Frames (so you couldn't break the game)
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### Changed
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### Changed
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- ASSET LOADING OVERHAUL, WAY FASTER LOAD TIMES ON WEB!!! (THANKS TO GEOKURELI WOKE KING)
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- Changed the fundamentals of how Ratings and other timing-related things like MS Acc are calculated.
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### Fixed
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- and of course. hit window update
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- That one random note on Bopeebo
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## [0.2.7.1] - 2021-02-14
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## [1.4.1 Nightly1]
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### Added
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### Fixed
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- Easter eggs
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- Notes can be deleted
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- readme's in desktop versions of the game
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- Hit window updates
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### Changed
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### Changed
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- FPS Cap can now go faster or slower depending on whether you are holding shift or not.
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- New icons, old one was placeholder since October woops!
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- Made the transitions between the story mode levels more seamless.
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- Offset of the Newgrounds logo on boot screen.
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- Made the changelog txt so it can be opened easier by normal people who don't have a markdown reader (most normal people);
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### Fixed
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- Fixed crashes on Week 6 story mode dialogue if spam too fast ([Thanks to Lotusotho for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/357))
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- Should show intro credits on desktop versions of the game more consistently
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- Layering on Week 4 songs with GF and the LIMO LOL HOW TF I MISS THIS
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- Chart's and chart editor now support changeBPM, GOD BLESS MTH FOR THIS ONE I BEEN STRUGGLIN WIT THAT SINCE OCTOBER LMAO ([GOD BLESS MTH](https://github.com/ninjamuffin99/Funkin/pull/382))
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- Fixed sustain note trails ALSO THANKS TO MTH U A REAL ONE ([MTH VERY POWERFUL](https://github.com/ninjamuffin99/Funkin/pull/415))
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- Antialiasing on the skyscraper lights
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## [0.2.7] - 2021-02-02
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### Added
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### Added
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- PIXEL DAY UPDATE LOL 1 WEEK LATER
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- Safe Frames (the ability to change your hit windows)
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- 3 New songs by Kawaisprite!
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- COOL CUTSCENES
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## [1.4]
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- WEEK 6 YOYOYOYOY
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### Edited
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- Swaggy pixel art by Moawling!
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- offsets work. fucking contributors
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### Changed
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### Changed
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- Made it so you lose sliiiightly more health when you miss a note.
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- Updated Judgements to contrast better with each other.
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- Removed the default HaxeFlixel pause screen when the game window loses focus, can get screenshots of the game easier hehehe
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- Changed Auto Offset to use the tutorial chart instead of a custom one
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### Fixed
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- The file in data called "freeplaySonglist.txt" is now fully used.
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- Idle animation bug with BF christmas and BF hair blow sprites ([Thanks to Injourn for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/237))
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- Song Position now works a lot better
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## [0.2.6] - 2021-01-20
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## [1.3.1 Nightly3]
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### Added
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### Added
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- 3 NEW CHRISTMAS SONGS. 2 BY KAWAISPRITE, 1 BY BASSETFILMS!!!!! BF WITH DRIP! SANTA HANGIN OUT!
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- Auto Offset (Kinda works
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- Enemy icons change when they you are winning a lot ([Thanks to pahaze for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/138))
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- CTRL-Z Support for the charter
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- Holding CTRL in charting editor places notes on both sides
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- NPS Display
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- Q and E changes sustain lengths in note editor
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### Fixed
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- Other charting editor workflow improvements
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- You can delete notes
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- More hair physics
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- FPS No longer resets on changing screens
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- Heads appear at top of chart editor to help show which side ur charting for
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- Some of the Rankings didn't work how they were supposed to, now they work.
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## [1.3.1 Nightly2]
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### Added
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- Option Categories
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- FPS Cap Option
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- FPS Rainbow Toggle
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- Scroll Speed Option
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### Changed
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### Changed
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- Tweaked code relating to inputs, hopefully making notes that are close together more fair to hit
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- Offset now allows you to hold down to change values
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### Removed
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- Rating hit windows update
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- Removed APE
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### Fixed
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### Fixed
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- Maybe fixed double notes / jump notes. Need to tweak it for balance, but should open things up for cooler charts in the future.
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- Tails being FUCKED
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- Old Verison popup screen weirdness ([Thanks to gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/155))
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- Song no longer loops when finishing the song. ([Thanks Injourn for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/132))
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- Screen wipe being cut off in the limo/mom stage. Should fill the whole screen now.
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- Boyfriend animations on hold notes, and pressing on repeating notes should behave differently
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## [0.2.5] - 2020-12-27
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## [1.3.1 Nightly]
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### Added
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### Added
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- MOMMY GF, 3 NEW ASS SONGS BY KAWAISPRITE, NEW ART BY PHANTOMARCADE,WOOOOOOAH!!!!
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- Gameplay Customization
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- Different icons depending on which character you are against, art by EVILSK8R!!
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- The ability to change rating text's position
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- Autosave to chart editor
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### Fixed
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- Clear section button to note editor
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- You can now get a shit
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- Swap button in note editor
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- Downscroll arrows are 100% fixed.
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- a new boot text or two
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### Redone
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- automatic check for when you're on an old version of the game!
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- The rating system has been completely rewritten.
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## [1.3.1]
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### Added
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- Timing text in ms
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### Changed
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### Changed
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- Made Spookeez on Normal easier.
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- Most UI elements now work based off the camera instead of real-world space (I.E combo, watermark, song bar, etc)
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- Mouse is now visible in note editor
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- New Accuracy calculation (based off of Wife3 from Etterna a Stepmania Mod)
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### Fixed
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### Fixed
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- Crash when playing Week 3 and then playing a non-week 3 song
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- Deleting notes
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- When pausing music at the start, it doesn't continue the song anyways. ([shoutouts gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/48))
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- Misses due to the other player not hitting notes and thus it makes you miss because there wasn't a check. Now there is.
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- IDK i think backing out of song menu should play main menu songs again hehe ([shoutouts gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/48))
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- Downscroll tail ends being upside down.
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## [0.2.4] - 2020-12-11
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## [1.3]
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### Added
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### Added
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- 3 NEW SONGS BY KAWAISPRITE. Pico, Philly, and Blammed.
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- Wife3 Accuracy System
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- NEW CHARACTER, PICO. Based off the classic Flash game "Pico's School" by Tom Fulp
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- Wife3 Ranking (Letter Grades/FC Conditions)
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- NEW LEVEL WOW! PHILLY BABEEEE
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- A Reset chart button on the song tab in the debug menu.
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### Changed
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- Pressing ALT when the note tab is open in the debug menu will allow you to write notes (by playing them, aka pressing DFJK/WASD/Arrow Keys) Press ALT again to toggle off.
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- Made it less punishing to ATTEMPT to hit a note and miss, rather than let it pass you
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- Etterna Mode (by default this is off) Etterna Mode basicily puts all of the hit timings to Judgement 4. Which is harsher then the base game.
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### Tweaked
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- In the section tab (where it normally says 16) this now works. This is the sections length in steps. It allows you to chart 1/16,1/24,1/32 notes. etc etc.
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- The BPM stepper now allows you to go into decimals (ALLOWS FOR DECIMAL BPMS!!!!)
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### Fixed
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### Fixed
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- Song desync of you paused and unpaused frequently ([shoutouts SonicBlam](https://github.com/ninjamuffin99/Funkin/issues/37))
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- Song Progress bar no longer clips into the strumline on upscroll on non-pixel charts.
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- Animation offsets when GF is scared
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- Deleting notes now works
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- Kade Engine Watermark not showing on all charts.
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## [0.2.3] - 2020-12-04
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## [1.2.2]
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### Added
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### Added
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- More intro texts
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- A optional bar at the top (or bottom if you have downscroll) that shows the current progress of the song. By default this is turned off.
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### Fixed
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- Discord Rich Presence (including accuracy, misses, and score)
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- Exploit where you could potentially give yourself a high score via the debug menu
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### Tweaked
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- Issue/bug where you could spam the confirm button on the story menu ([shoutouts lotusotho for the CODE contribution/pull request!](https://github.com/ninjamuffin99/Funkin/pull/19))
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- How saving is handled and general code cleanup.
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- Glitch where if you never would lose health if you missed a note on a fast song (shoutouts [MrDulfin](https://github.com/ninjamuffin99/Funkin/issues/10), [HotSauceBurritos](https://github.com/ninjamuffin99/Funkin/issues/13) and [LobsterMango](https://lobstermango.newgrounds.com))
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- Fixed tiny note bleed over thingies (shoutouts [lotusotho](https://github.com/ninjamuffin99/Funkin/pull/24))
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## [0.2.2] - 2020-11-20
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## [1.2.1]
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### Fixed
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- Accuracy toggle now works
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### Tweaks
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- HP Drain Tweaks
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### Added
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### Added
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- Music playing on the freeplay menu.
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- Anti-Mash
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- UI sounds on freeplay menu
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- Score now shows mid-song.
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- Menu on pause screen! Can resume, and restart song, or go back to main menu.
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- New music made for pause menu!
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### Changed
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## [1.2]
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- Moved all the intro texts to its own txt file instead of being hardcoded, this allows for much easier customization. File is in the data folder, called "introText.txt", follow the format in there and you're probably good to go!
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### Minor fixes
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- Combo can now go above 999
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- Accuracy display is now togglable
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### Fixed
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### Fixed
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- Fixed soft lock when pausing on song finish ([shoutouts gedehari](https://github.com/ninjamuffin99/Funkin/issues/15))
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- Controls now save and reload upon startup instead of just not loading.
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- Think I fixed issue that led to in-game scores being off by 2 ([shoutouts Mike](https://github.com/ninjamuffin99/Funkin/issues/4))
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- Random misses no longer happen.
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- Should have fixed the 1 frame note appearance thing. ([shoutouts Mike](https://github.com/ninjamuffin99/Funkin/issues/6))
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- REMOVED THE RESET KEYBIND (POG)
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- Cleaned up some charting on South on hard mode
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- Fixed some animation timings, should feel both better to play, and watch. (shoutouts Dave/Ivan lol)
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- Animation issue where GF would freak out on the title screen if you returned to it([shoutouts MultiXIII](https://github.com/ninjamuffin99/Funkin/issues/12)).
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## [0.2.1.2] - 2020-11-06
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## [1.1.3]
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quick patch
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### Fixed
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### Fixed
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- Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
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- random misses when not missing
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- Difficulty on storymode and in freeplay scores
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- monster's icon in freeplay
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- Hard mode difficulty on campaign levels have been fixed
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## [0.2.1.1] - 2020-11-06
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## [1.1.2]
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ok i lied another release
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### Fixed
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### Fixed
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- Week 2 not unlocking properly
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- Misses not being counted
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- Replays just not at all attempting to work
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- Camera Zoom being WAYY too fast or slow
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- Healthbar in Downscroll not moving
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## [0.2.1] - 2020-11-06
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## [1.1.1]
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### Added
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Ok this should be the last 1.1.x release for awhile lol. My bad.
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- Scores to the freeplay menu
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- A few new intro boot messages.
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- Lightning effect in Spooky stages
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- Campaign scores, can now compete on scoreboards for campaign!
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- Can now change difficulties in Freeplay mode
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### Changed
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## [1.1]
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- Balanced out Normal mode for the harder songs(Dadbattle and Spookeez, not South yet). Should be much easier all around.
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I'm really dumb lol
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- Put tutorial in it's own 'week', so that if you want to play week 1, you don't have to play the tutorial.
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### Fixed
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## [1.0]
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- One of the charting bits on South and Spookeez during the intro.
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Initial release poggers!
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## [0.2.0] - 2020-11-01
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### Added
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- Uhh Newgrounds release lolol I always lose track of shit.
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## [0.1.0] - 2020-10-05
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### Added
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- Uh, everything. This the game's initial gamejam release. We put it out
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