updates to early window and health gain + work on waveform
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@ -131,6 +131,8 @@ class ChartingState extends MusicBeatState
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var camFollow:FlxObject;
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public var waveform:Waveform;
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public static var latestChartVersion = "2";
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override function create()
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@ -313,6 +315,7 @@ class ChartingState extends MusicBeatState
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height = Math.floor(renderer.y);
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}
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trace(height);
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@ -385,6 +388,23 @@ class ChartingState extends MusicBeatState
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add(sectionRenderes);
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// fuckin stupid ass bitch ass fucking waveform
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/*if (PlayState.isSM)
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{
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waveform = new Waveform(0,0,PlayState.pathToSm + "/" + PlayState.sm.header.MUSIC,height);
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}
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else
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{
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if (_song.needsVoices)
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waveform = new Waveform(0,0,Paths.voices(_song.song),height);
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else
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waveform = new Waveform(0,0,Paths.inst(_song.song),height);
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}
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waveform.drawWaveform();
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add(waveform);
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*/
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add(dummyArrow);
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add(strumLine);
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add(lines);
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