Merge branch 'master' of https://github.com/KadeDev/Kade-Engine
This commit is contained in:
@ -210,10 +210,10 @@ class Judgement extends Option
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Conductor.recalculateTimings();
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Conductor.recalculateTimings();
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OptionsMenu.versionShit.text = "Current Safe Frames: " + Conductor.safeFrames + " - Description - " + description +
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OptionsMenu.versionShit.text = "Current Safe Frames: " + Conductor.safeFrames + " - Description - " + description +
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" - SIK: " + OptionsMenu.truncateFloat(45 * Conductor.timeScale, 0) +
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" - SIK: " + OptionsMenu.truncateFloat(44 * Conductor.timeScale, 0) +
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"ms GD: " + OptionsMenu.truncateFloat(90 * Conductor.timeScale, 0) +
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"ms GD: " + OptionsMenu.truncateFloat(45 * Conductor.timeScale, 0) +
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"ms BD: " + OptionsMenu.truncateFloat(135 * Conductor.timeScale, 0) +
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"ms BD: " + OptionsMenu.truncateFloat(90 * Conductor.timeScale, 0) +
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"ms SHT: " + OptionsMenu.truncateFloat(155 * Conductor.timeScale, 0) +
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"ms SHT: " + OptionsMenu.truncateFloat(135 * Conductor.timeScale, 0) +
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"ms TOTAL: " + OptionsMenu.truncateFloat(Conductor.safeZoneOffset,0) + "ms";
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"ms TOTAL: " + OptionsMenu.truncateFloat(Conductor.safeZoneOffset,0) + "ms";
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return true;
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return true;
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}
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}
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@ -24,8 +24,11 @@ import io.newgrounds.NG;
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import lime.app.Application;
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import lime.app.Application;
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import openfl.Assets;
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import openfl.Assets;
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#if cpp
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#if windows
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import Discord.DiscordClient;
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import Discord.DiscordClient;
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#end
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#if cpp
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import sys.thread.Thread;
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import sys.thread.Thread;
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#end
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#end
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@ -63,7 +66,7 @@ class TitleState extends MusicBeatState
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PlayerSettings.init();
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PlayerSettings.init();
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#if cpp
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#if windows
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DiscordClient.initialize();
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DiscordClient.initialize();
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Application.current.onExit.add (function (exitCode) {
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Application.current.onExit.add (function (exitCode) {
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