music and preloading
This commit is contained in:
@ -32,7 +32,7 @@ class Character extends FlxSprite
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{
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case 'gf':
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// GIRLFRIEND CODE
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tex = Paths.getSparrowAtlas('characters/GF_assets');
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tex = Paths.getSparrowAtlas('GF_assets','shared',true);
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frames = tex;
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animation.addByPrefix('cheer', 'GF Cheer', 24, false);
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animation.addByPrefix('singLEFT', 'GF left note', 24, false);
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@ -51,7 +51,7 @@ class Character extends FlxSprite
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playAnim('danceRight');
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case 'gf-christmas':
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tex = Paths.getSparrowAtlas('characters/gfChristmas');
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tex = Paths.getSparrowAtlas('gfChristmas','shared',true);
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frames = tex;
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animation.addByPrefix('cheer', 'GF Cheer', 24, false);
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animation.addByPrefix('singLEFT', 'GF left note', 24, false);
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@ -70,7 +70,7 @@ class Character extends FlxSprite
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playAnim('danceRight');
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case 'gf-car':
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tex = Paths.getSparrowAtlas('characters/gfCar');
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tex = Paths.getSparrowAtlas('gfCar','shared',true);
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frames = tex;
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animation.addByIndices('singUP', 'GF Dancing Beat Hair blowing CAR', [0], "", 24, false);
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animation.addByIndices('danceLeft', 'GF Dancing Beat Hair blowing CAR', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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@ -82,7 +82,7 @@ class Character extends FlxSprite
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playAnim('danceRight');
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case 'gf-pixel':
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tex = Paths.getSparrowAtlas('characters/gfPixel');
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tex = Paths.getSparrowAtlas('gfPixel','shared',true);
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frames = tex;
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animation.addByIndices('singUP', 'GF IDLE', [2], "", 24, false);
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animation.addByIndices('danceLeft', 'GF IDLE', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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@ -98,7 +98,7 @@ class Character extends FlxSprite
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case 'dad':
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// DAD ANIMATION LOADING CODE
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tex = Paths.getSparrowAtlas('characters/DADDY_DEAREST', 'shared');
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tex = Paths.getSparrowAtlas('DADDY_DEAREST','shared',true);
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frames = tex;
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animation.addByPrefix('idle', 'Dad idle dance', 24);
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animation.addByPrefix('singUP', 'Dad Sing Note UP', 24);
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@ -110,7 +110,7 @@ class Character extends FlxSprite
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playAnim('idle');
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case 'spooky':
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tex = Paths.getSparrowAtlas('characters/spooky_kids_assets');
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tex = Paths.getSparrowAtlas('spooky_kids_assets','shared',true);
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frames = tex;
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animation.addByPrefix('singUP', 'spooky UP NOTE', 24, false);
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animation.addByPrefix('singDOWN', 'spooky DOWN note', 24, false);
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@ -123,7 +123,7 @@ class Character extends FlxSprite
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playAnim('danceRight');
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case 'mom':
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tex = Paths.getSparrowAtlas('characters/Mom_Assets');
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tex = Paths.getSparrowAtlas('Mom_Assets','shared',true);
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frames = tex;
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animation.addByPrefix('idle', "Mom Idle", 24, false);
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@ -139,7 +139,7 @@ class Character extends FlxSprite
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playAnim('idle');
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case 'mom-car':
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tex = Paths.getSparrowAtlas('characters/momCar');
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tex = Paths.getSparrowAtlas('momCar','shared',true);
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frames = tex;
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animation.addByPrefix('idle', "Mom Idle", 24, false);
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@ -154,7 +154,7 @@ class Character extends FlxSprite
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playAnim('idle');
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case 'monster':
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tex = Paths.getSparrowAtlas('characters/Monster_Assets');
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tex = Paths.getSparrowAtlas('Monster_Assets','shared',true);
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frames = tex;
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animation.addByPrefix('idle', 'monster idle', 24, false);
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animation.addByPrefix('singUP', 'monster up note', 24, false);
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@ -165,7 +165,7 @@ class Character extends FlxSprite
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loadOffsetFile(curCharacter);
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playAnim('idle');
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case 'monster-christmas':
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tex = Paths.getSparrowAtlas('characters/monsterChristmas');
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tex = Paths.getSparrowAtlas('monsterChristmas','shared',true);
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frames = tex;
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animation.addByPrefix('idle', 'monster idle', 24, false);
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animation.addByPrefix('singUP', 'monster up note', 24, false);
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@ -176,7 +176,7 @@ class Character extends FlxSprite
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loadOffsetFile(curCharacter);
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playAnim('idle');
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case 'pico':
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tex = Paths.getSparrowAtlas('characters/Pico_FNF_assetss');
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tex = Paths.getSparrowAtlas('Pico_FNF_assetss','shared',true);
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frames = tex;
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animation.addByPrefix('idle', "Pico Idle Dance", 24);
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animation.addByPrefix('singUP', 'pico Up note0', 24, false);
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@ -207,7 +207,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'bf':
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var tex = Paths.getSparrowAtlas('characters/BOYFRIEND', 'shared');
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var tex = Paths.getSparrowAtlas('BOYFRIEND','shared',true);
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frames = tex;
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trace(tex.frames.length);
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@ -236,7 +236,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'bf-christmas':
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var tex = Paths.getSparrowAtlas('characters/bfChristmas');
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var tex = Paths.getSparrowAtlas('bfChristmas','shared',true);
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frames = tex;
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animation.addByPrefix('idle', 'BF idle dance', 24, false);
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animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
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@ -255,7 +255,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'bf-car':
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var tex = Paths.getSparrowAtlas('characters/bfCar');
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var tex = Paths.getSparrowAtlas('bfCar','shared',true);
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frames = tex;
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animation.addByPrefix('idle', 'BF idle dance', 24, false);
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animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
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@ -272,7 +272,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'bf-pixel':
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frames = Paths.getSparrowAtlas('characters/bfPixel');
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frames = Paths.getSparrowAtlas('bfPixel','shared',true);
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animation.addByPrefix('idle', 'BF IDLE', 24, false);
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animation.addByPrefix('singUP', 'BF UP NOTE', 24, false);
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animation.addByPrefix('singLEFT', 'BF LEFT NOTE', 24, false);
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@ -297,7 +297,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'bf-pixel-dead':
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frames = Paths.getSparrowAtlas('characters/bfPixelsDEAD');
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frames = Paths.getSparrowAtlas('bfPixelsDEAD','shared',true);
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animation.addByPrefix('singUP', "BF Dies pixel", 24, false);
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animation.addByPrefix('firstDeath', "BF Dies pixel", 24, false);
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animation.addByPrefix('deathLoop', "Retry Loop", 24, true);
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@ -313,7 +313,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'senpai':
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frames = Paths.getSparrowAtlas('characters/senpai');
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frames = Paths.getSparrowAtlas('senpai','shared',true);
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animation.addByPrefix('idle', 'Senpai Idle', 24, false);
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animation.addByPrefix('singUP', 'SENPAI UP NOTE', 24, false);
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animation.addByPrefix('singLEFT', 'SENPAI LEFT NOTE', 24, false);
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@ -329,7 +329,7 @@ class Character extends FlxSprite
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antialiasing = false;
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case 'senpai-angry':
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frames = Paths.getSparrowAtlas('characters/senpai');
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frames = Paths.getSparrowAtlas('senpai','shared',true);
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animation.addByPrefix('idle', 'Angry Senpai Idle', 24, false);
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animation.addByPrefix('singUP', 'Angry Senpai UP NOTE', 24, false);
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animation.addByPrefix('singLEFT', 'Angry Senpai LEFT NOTE', 24, false);
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@ -345,7 +345,7 @@ class Character extends FlxSprite
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antialiasing = false;
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case 'spirit':
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frames = Paths.getPackerAtlas('characters/spirit');
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frames = Paths.getPackerAtlas('spirit','shared',true);
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animation.addByPrefix('idle', "idle spirit_", 24, false);
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animation.addByPrefix('singUP', "up_", 24, false);
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animation.addByPrefix('singRIGHT', "right_", 24, false);
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@ -362,7 +362,7 @@ class Character extends FlxSprite
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antialiasing = false;
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case 'parents-christmas':
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frames = Paths.getSparrowAtlas('characters/mom_dad_christmas_assets');
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frames = Paths.getSparrowAtlas('mom_dad_christmas_assets','shared',true);
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animation.addByPrefix('idle', 'Parent Christmas Idle', 24, false);
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animation.addByPrefix('singUP', 'Parent Up Note Dad', 24, false);
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animation.addByPrefix('singDOWN', 'Parent Down Note Dad', 24, false);
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