maybe ready to go???

This commit is contained in:
Cameron Taylor 2020-12-27 05:37:04 -05:00
parent 5fa5f2bac5
commit 57d4e1fda2
20 changed files with 171 additions and 103 deletions

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<SubTexture name="Pico Idle Dance0011" x="6969" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/> <SubTexture name="Pico Idle Dance0011" x="7614" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
<SubTexture name="Pico Idle Dance0012" x="6969" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/> <SubTexture name="Pico Idle Dance0012" x="7614" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
<SubTexture name="Pico Idle Dance0013" x="6969" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/> <SubTexture name="Pico Idle Dance0013" x="7614" y="1435" width="443" height="475" frameX="0" frameY="0" frameWidth="453" frameHeight="475"/>
<SubTexture name="spooky dance idle BLACK LINES0000" x="7422" y="1435" width="381" height="549" frameX="-50" frameY="0" frameWidth="492" frameHeight="549"/> <SubTexture name="spooky dance idle BLACK LINES0000" x="0" y="2274" width="381" height="549" frameX="-50" frameY="0" frameWidth="492" frameHeight="549"/>
<SubTexture name="spooky dance idle BLACK LINES0001" x="7422" y="1435" width="381" height="549" frameX="-50" frameY="0" frameWidth="492" frameHeight="549"/> <SubTexture name="spooky dance idle BLACK LINES0001" x="0" y="2274" width="381" height="549" frameX="-50" frameY="0" frameWidth="492" frameHeight="549"/>
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<SubTexture name="spooky dance idle BLACK LINES0004" x="0" y="2088" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/> <SubTexture name="spooky dance idle BLACK LINES0004" x="780" y="2274" width="357" height="484" frameX="-79" frameY="-61" frameWidth="492" frameHeight="549"/>
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</TextureAtlas> </TextureAtlas>

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@ -0,0 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="campaign_menu_UI_assets.png">
<!-- Created with Adobe Animate version 20.0.0.17400 -->
<!-- http://www.adobe.com/products/animate.html -->
<SubTexture name="Mom Idle BLACK LINES0000" x="0" y="0" width="386" height="826" frameX="-4" frameY="-2" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0001" x="0" y="0" width="386" height="826" frameX="-4" frameY="-2" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0002" x="396" y="0" width="386" height="815" frameX="-4" frameY="-14" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0003" x="396" y="0" width="386" height="815" frameX="-4" frameY="-14" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0004" x="792" y="0" width="386" height="822" frameX="-1" frameY="-7" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0005" x="792" y="0" width="386" height="822" frameX="-1" frameY="-7" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0006" x="1188" y="0" width="386" height="824" frameX="0" frameY="-5" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0007" x="1188" y="0" width="386" height="824" frameX="0" frameY="-5" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0008" x="1584" y="0" width="386" height="828" frameX="0" frameY="-1" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0009" x="1584" y="0" width="386" height="828" frameX="0" frameY="-1" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0010" x="0" y="838" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0011" x="0" y="838" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0012" x="396" y="838" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
<SubTexture name="Mom Idle BLACK LINES0013" x="396" y="838" width="386" height="829" frameX="0" frameY="0" frameWidth="390" frameHeight="829"/>
</TextureAtlas>

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@ -12,7 +12,7 @@ import lime.utils.Assets;
class FreeplayState extends MusicBeatState class FreeplayState extends MusicBeatState
{ {
var songs:Array<String> = ["Satin-Panties", "High", "Milf", "Bopeebo", "Dadbattle", "Fresh", "Tutorial"]; var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial"];
var selector:FlxText; var selector:FlxText;
var curSelected:Int = 0; var curSelected:Int = 0;
@ -55,6 +55,13 @@ class FreeplayState extends MusicBeatState
songs.push('Blammed'); songs.push('Blammed');
} }
if (StoryMenuState.weekUnlocked[4] || isDebug)
{
songs.push('Satin-Panties');
songs.push('High');
songs.push('Milf');
}
// LOAD MUSIC // LOAD MUSIC
// LOAD CHARACTERS // LOAD CHARACTERS

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@ -22,6 +22,7 @@ class MenuCharacter extends FlxSprite
animation.addByPrefix('dad', "Dad idle dance BLACK LINE", 24); animation.addByPrefix('dad', "Dad idle dance BLACK LINE", 24);
animation.addByPrefix('spooky', "spooky dance idle BLACK LINES", 24); animation.addByPrefix('spooky', "spooky dance idle BLACK LINES", 24);
animation.addByPrefix('pico', "Pico Idle Dance", 24); animation.addByPrefix('pico', "Pico Idle Dance", 24);
animation.addByPrefix('mom', "Mom Idle Black Lines smol", 24);
animation.play(character); animation.play(character);
updateHitbox(); updateHitbox();

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@ -23,6 +23,7 @@ class MenuItem extends FlxSpriteGroup
week.animation.addByPrefix('week1', "WEEK1 select", 24); week.animation.addByPrefix('week1', "WEEK1 select", 24);
week.animation.addByPrefix('week2', "week2 select", 24); week.animation.addByPrefix('week2', "week2 select", 24);
week.animation.addByPrefix('week3', "Week 3 press", 24); week.animation.addByPrefix('week3', "Week 3 press", 24);
week.animation.addByPrefix('week3', "Week 4 press", 24);
add(week); add(week);
week.animation.play('week' + weekNum); week.animation.play('week' + weekNum);

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@ -91,6 +91,7 @@ class PlayState extends MusicBeatState
var limo:FlxSprite; var limo:FlxSprite;
var grpLimoDancers:FlxTypedGroup<BackgroundDancer>; var grpLimoDancers:FlxTypedGroup<BackgroundDancer>;
var fastCar:FlxSprite;
var talking:Bool = true; var talking:Bool = true;
var songScore:Int = 0; var songScore:Int = 0;
@ -208,7 +209,7 @@ class PlayState extends MusicBeatState
skyBG.scrollFactor.set(0.1, 0.1); skyBG.scrollFactor.set(0.1, 0.1);
add(skyBG); add(skyBG);
var bgLimo:FlxSprite = new FlxSprite(-200, 400); var bgLimo:FlxSprite = new FlxSprite(-200, 480);
bgLimo.frames = FlxAtlasFrames.fromSparrow(AssetPaths.bgLimo__png, AssetPaths.bgLimo__xml); bgLimo.frames = FlxAtlasFrames.fromSparrow(AssetPaths.bgLimo__png, AssetPaths.bgLimo__xml);
bgLimo.animation.addByPrefix('drive', "background limo pink", 24); bgLimo.animation.addByPrefix('drive', "background limo pink", 24);
bgLimo.animation.play('drive'); bgLimo.animation.play('drive');
@ -220,7 +221,7 @@ class PlayState extends MusicBeatState
for (i in 0...5) for (i in 0...5)
{ {
var dancer:BackgroundDancer = new BackgroundDancer((370 * i) + 130, 20); var dancer:BackgroundDancer = new BackgroundDancer((370 * i) + 130, bgLimo.y - 400);
dancer.scrollFactor.set(0.4, 0.4); dancer.scrollFactor.set(0.4, 0.4);
grpLimoDancers.add(dancer); grpLimoDancers.add(dancer);
} }
@ -242,6 +243,8 @@ class PlayState extends MusicBeatState
limo.animation.addByPrefix('drive', "Limo stage", 24); limo.animation.addByPrefix('drive', "Limo stage", 24);
limo.animation.play('drive'); limo.animation.play('drive');
limo.antialiasing = true; limo.antialiasing = true;
fastCar = new FlxSprite(-300, 160).loadGraphic(AssetPaths.fastCarLol__png);
// add(limo); // add(limo);
} }
else else
@ -319,6 +322,9 @@ class PlayState extends MusicBeatState
{ {
boyfriend.y -= 220; boyfriend.y -= 220;
boyfriend.x += 260; boyfriend.x += 260;
resetFastCar();
add(fastCar);
} }
} }
@ -1481,6 +1487,28 @@ class PlayState extends MusicBeatState
} }
} }
var fastCarCanDrive:Bool = true;
function resetFastCar():Void
{
fastCar.x = -12600;
fastCar.y = FlxG.random.int(140, 250);
fastCar.velocity.x = 0;
fastCarCanDrive = true;
}
function fastCarDrive()
{
FlxG.sound.play('assets/sounds/carPass' + FlxG.random.int(0, 1) + TitleState.soundExt, 0.7);
fastCar.velocity.x = (FlxG.random.int(170, 220) / FlxG.elapsed) * 3;
fastCarCanDrive = false;
new FlxTimer().start(2, function(tmr:FlxTimer)
{
resetFastCar();
});
}
var trainMoving:Bool = false; var trainMoving:Bool = false;
var trainFrameTiming:Float = 0; var trainFrameTiming:Float = 0;
@ -1637,6 +1665,9 @@ class PlayState extends MusicBeatState
{ {
dancer.dance(); dancer.dance();
}); });
if (FlxG.random.bool(10) && fastCarCanDrive)
fastCarDrive();
case "philly": case "philly":
if (!trainMoving) if (!trainMoving)
trainCooldown += 1; trainCooldown += 1;

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@ -21,17 +21,19 @@ class StoryMenuState extends MusicBeatState
['Tutorial'], ['Tutorial'],
['Bopeebo', 'Fresh', 'Dadbattle'], ['Bopeebo', 'Fresh', 'Dadbattle'],
['Spookeez', 'South'], ['Spookeez', 'South'],
['Pico', 'Philly', "Blammed"] ['Pico', 'Philly', "Blammed"],
['Satin-Panties', "High", "Milf"]
]; ];
var curDifficulty:Int = 1; var curDifficulty:Int = 1;
public static var weekUnlocked:Array<Bool> = [true, true, false, false]; public static var weekUnlocked:Array<Bool> = [true, true, true, true, true];
var weekCharacters:Array<Dynamic> = [ var weekCharacters:Array<Dynamic> = [
['dad', 'bf', 'gf'], ['dad', 'bf', 'gf'],
['dad', 'bf', 'gf'], ['dad', 'bf', 'gf'],
['spooky', 'bf', 'gf'], ['spooky', 'bf', 'gf'],
['pico', 'bf', 'gf'] ['pico', 'bf', 'gf'],
['mom', 'bf', 'gf']
]; ];
var curWeek:Int = 0; var curWeek:Int = 0;