fix pause and disappearing notes
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532093242a
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58266f02a4
@ -2007,7 +2007,7 @@ class PlayState extends MusicBeatState
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scoreTxt.x = (originalX - (lengthInPx / 2)) + 335;
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scoreTxt.x = (originalX - (lengthInPx / 2)) + 335;
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if (FlxG.keys.justPressed.ENTER && startedCountdown && canPause)
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if (controls.PAUSE && startedCountdown && canPause)
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{
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{
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persistentUpdate = false;
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persistentUpdate = false;
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persistentDraw = true;
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persistentDraw = true;
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@ -2023,6 +2023,7 @@ class PlayState extends MusicBeatState
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openSubState(new PauseSubState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
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openSubState(new PauseSubState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
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}
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}
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if (FlxG.keys.justPressed.SEVEN)
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if (FlxG.keys.justPressed.SEVEN)
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{
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{
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if (useVideo)
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if (useVideo)
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@ -3187,7 +3188,6 @@ class PlayState extends MusicBeatState
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{
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{
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if (daNote.canBeHit && daNote.mustPress && !daNote.tooLate && !daNote.wasGoodHit && !directionsAccounted[daNote.noteData])
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if (daNote.canBeHit && daNote.mustPress && !daNote.tooLate && !daNote.wasGoodHit && !directionsAccounted[daNote.noteData])
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{
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{
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directionsAccounted[daNote.noteData] = true;
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if (directionList.contains(daNote.noteData))
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if (directionList.contains(daNote.noteData))
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{
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{
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directionsAccounted[daNote.noteData] = true;
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directionsAccounted[daNote.noteData] = true;
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