From 722c291a153fa69d6fa6b002edf2fec5a27b7186 Mon Sep 17 00:00:00 2001 From: Puyo Date: Wed, 21 Jul 2021 16:23:23 +0200 Subject: [PATCH 1/2] Was noone going to fix this??? Jesus christ I can't believe y'all, chinga tu madre el kade developer [skip ci] I am on VACATION I am supposed to be ON A BEACH doing NOTHING why do I have to pull out my God Damn Laptop and fix your God Damn Site --- docs/_includes/header.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/_includes/header.html b/docs/_includes/header.html index 9780191..a354247 100644 --- a/docs/_includes/header.html +++ b/docs/_includes/header.html @@ -26,7 +26,7 @@ hr {

Changelogs Building - Modchart Documentation + Modcharts Guides
 


From c0dccaec75e2141841db29fd18c5ff2cae9e79c6 Mon Sep 17 00:00:00 2001 From: Sector03 <61670787+Sector03@users.noreply.github.com> Date: Wed, 21 Jul 2021 23:41:11 -0400 Subject: [PATCH 2/2] fix this hardlock u dingus makes it where player cant hardlock if they pause during transition to charting state --- source/PlayState.hx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/PlayState.hx b/source/PlayState.hx index 487ca7a..bda542a 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -2425,7 +2425,7 @@ class PlayState extends MusicBeatState scoreTxt.x = (originalX - (lengthInPx / 2)) + 335; - if (controls.PAUSE && startedCountdown && canPause) + if (controls.PAUSE && startedCountdown && canPause && !cannotDie) { persistentUpdate = false; persistentDraw = true;