distractions toggle
This commit is contained in:
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f1141b62d2
commit
5c72166c3e
@ -182,6 +182,26 @@ class SongPositionOption extends Option
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}
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}
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}
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}
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class DistractionsAndEffectsOption extends Option
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{
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public function new(desc:String)
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{
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super();
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description = desc;
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}
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public override function press():Bool
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{
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FlxG.save.data.distractions = !FlxG.save.data.distractions;
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display = updateDisplay();
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return true;
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}
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private override function updateDisplay():String
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{
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return "Distractions and Effects " + (!FlxG.save.data.distractions ? "off" : "on");
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}
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}
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class Judgement extends Option
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class Judgement extends Option
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{
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{
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@ -264,6 +284,8 @@ class FPSOption extends Option
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}
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}
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}
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}
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class FPSCapOption extends Option
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class FPSCapOption extends Option
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{
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{
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public function new(desc:String)
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public function new(desc:String)
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@ -35,6 +35,7 @@ class OptionsMenu extends MusicBeatState
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new OptionCatagory("Appearence", [
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new OptionCatagory("Appearence", [
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new SongPositionOption("Show the songs current position (as a bar)"),
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new SongPositionOption("Show the songs current position (as a bar)"),
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new DownscrollOption("Change the layout of the strumline."),
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new DownscrollOption("Change the layout of the strumline."),
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new DistractionsAndEffectsOption("Toggle stage distractions that can hinder your gameplay."),
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#if desktop
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#if desktop
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new RainbowFPSOption("Make the FPS Counter Rainbow (Only works with the FPS Counter toggeled on)"),
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new RainbowFPSOption("Make the FPS Counter Rainbow (Only works with the FPS Counter toggeled on)"),
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#end
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#end
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@ -158,7 +158,7 @@ class PlayState extends MusicBeatState
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var notesHitArray:Array<Date> = [];
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var notesHitArray:Array<Date> = [];
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var currentFrames:Int = 0;
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var currentFrames:Int = 0;
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var dialogue:Array<String> = ['blah blah blah', 'coolswag'];
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var dialogue:Array<String> = ['dad:blah blah blah', 'bf:coolswag'];
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var halloweenBG:FlxSprite;
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var halloweenBG:FlxSprite;
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var isHalloween:Bool = false;
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var isHalloween:Bool = false;
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@ -569,7 +569,9 @@ class PlayState extends MusicBeatState
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add(city);
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add(city);
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phillyCityLights = new FlxTypedGroup<FlxSprite>();
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phillyCityLights = new FlxTypedGroup<FlxSprite>();
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if(FlxG.save.data.distractions){
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add(phillyCityLights);
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add(phillyCityLights);
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}
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for (i in 0...5)
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for (i in 0...5)
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{
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{
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@ -586,7 +588,9 @@ class PlayState extends MusicBeatState
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add(streetBehind);
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add(streetBehind);
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phillyTrain = new FlxSprite(2000, 360).loadGraphic(Paths.image('philly/train'));
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phillyTrain = new FlxSprite(2000, 360).loadGraphic(Paths.image('philly/train'));
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if(FlxG.save.data.distractions){
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add(phillyTrain);
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add(phillyTrain);
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}
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trainSound = new FlxSound().loadEmbedded(Paths.sound('train_passes'));
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trainSound = new FlxSound().loadEmbedded(Paths.sound('train_passes'));
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FlxG.sound.list.add(trainSound);
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FlxG.sound.list.add(trainSound);
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@ -611,7 +615,7 @@ class PlayState extends MusicBeatState
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bgLimo.animation.play('drive');
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bgLimo.animation.play('drive');
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bgLimo.scrollFactor.set(0.4, 0.4);
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bgLimo.scrollFactor.set(0.4, 0.4);
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add(bgLimo);
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add(bgLimo);
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if(FlxG.save.data.distractions){
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grpLimoDancers = new FlxTypedGroup<BackgroundDancer>();
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grpLimoDancers = new FlxTypedGroup<BackgroundDancer>();
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add(grpLimoDancers);
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add(grpLimoDancers);
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@ -621,6 +625,7 @@ class PlayState extends MusicBeatState
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dancer.scrollFactor.set(0.4, 0.4);
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dancer.scrollFactor.set(0.4, 0.4);
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grpLimoDancers.add(dancer);
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grpLimoDancers.add(dancer);
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}
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}
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}
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var overlayShit:FlxSprite = new FlxSprite(-500, -600).loadGraphic(Paths.image('limo/limoOverlay'));
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var overlayShit:FlxSprite = new FlxSprite(-500, -600).loadGraphic(Paths.image('limo/limoOverlay'));
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overlayShit.alpha = 0.5;
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overlayShit.alpha = 0.5;
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@ -664,7 +669,10 @@ class PlayState extends MusicBeatState
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upperBoppers.scrollFactor.set(0.33, 0.33);
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upperBoppers.scrollFactor.set(0.33, 0.33);
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upperBoppers.setGraphicSize(Std.int(upperBoppers.width * 0.85));
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upperBoppers.setGraphicSize(Std.int(upperBoppers.width * 0.85));
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upperBoppers.updateHitbox();
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upperBoppers.updateHitbox();
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if(FlxG.save.data.distractions){
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add(upperBoppers);
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add(upperBoppers);
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}
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var bgEscalator:FlxSprite = new FlxSprite(-1100, -600).loadGraphic(Paths.image('christmas/bgEscalator'));
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var bgEscalator:FlxSprite = new FlxSprite(-1100, -600).loadGraphic(Paths.image('christmas/bgEscalator'));
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bgEscalator.antialiasing = true;
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bgEscalator.antialiasing = true;
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@ -686,7 +694,10 @@ class PlayState extends MusicBeatState
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bottomBoppers.scrollFactor.set(0.9, 0.9);
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bottomBoppers.scrollFactor.set(0.9, 0.9);
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bottomBoppers.setGraphicSize(Std.int(bottomBoppers.width * 1));
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bottomBoppers.setGraphicSize(Std.int(bottomBoppers.width * 1));
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bottomBoppers.updateHitbox();
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bottomBoppers.updateHitbox();
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if(FlxG.save.data.distractions){
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add(bottomBoppers);
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add(bottomBoppers);
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}
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var fgSnow:FlxSprite = new FlxSprite(-600, 700).loadGraphic(Paths.image('christmas/fgSnow'));
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var fgSnow:FlxSprite = new FlxSprite(-600, 700).loadGraphic(Paths.image('christmas/fgSnow'));
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fgSnow.active = false;
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fgSnow.active = false;
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@ -697,8 +708,10 @@ class PlayState extends MusicBeatState
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santa.frames = Paths.getSparrowAtlas('christmas/santa');
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santa.frames = Paths.getSparrowAtlas('christmas/santa');
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santa.animation.addByPrefix('idle', 'santa idle in fear', 24, false);
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santa.animation.addByPrefix('idle', 'santa idle in fear', 24, false);
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santa.antialiasing = true;
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santa.antialiasing = true;
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if(FlxG.save.data.distractions){
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add(santa);
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add(santa);
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}
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}
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}
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case 'winter-horrorland':
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case 'winter-horrorland':
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{
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{
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curStage = 'mallEvil';
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curStage = 'mallEvil';
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@ -779,13 +792,17 @@ class PlayState extends MusicBeatState
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if (SONG.song.toLowerCase() == 'roses')
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if (SONG.song.toLowerCase() == 'roses')
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{
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{
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if(FlxG.save.data.distractions){
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bgGirls.getScared();
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bgGirls.getScared();
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}
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}
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}
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bgGirls.setGraphicSize(Std.int(bgGirls.width * daPixelZoom));
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bgGirls.setGraphicSize(Std.int(bgGirls.width * daPixelZoom));
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bgGirls.updateHitbox();
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bgGirls.updateHitbox();
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if(FlxG.save.data.distractions){
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add(bgGirls);
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add(bgGirls);
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}
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}
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}
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case 'thorns':
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case 'thorns':
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{
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{
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curStage = 'schoolEvil';
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curStage = 'schoolEvil';
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@ -942,9 +959,10 @@ class PlayState extends MusicBeatState
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case 'limo':
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case 'limo':
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boyfriend.y -= 220;
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boyfriend.y -= 220;
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boyfriend.x += 260;
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boyfriend.x += 260;
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if(FlxG.save.data.distractions){
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resetFastCar();
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resetFastCar();
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add(fastCar);
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add(fastCar);
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}
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case 'mall':
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case 'mall':
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boyfriend.x += 200;
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boyfriend.x += 200;
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@ -958,13 +976,15 @@ class PlayState extends MusicBeatState
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gf.x += 180;
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gf.x += 180;
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gf.y += 300;
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gf.y += 300;
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case 'schoolEvil':
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case 'schoolEvil':
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if(FlxG.save.data.distractions){
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// trailArea.scrollFactor.set();
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// trailArea.scrollFactor.set();
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var evilTrail = new FlxTrail(dad, null, 4, 24, 0.3, 0.069);
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var evilTrail = new FlxTrail(dad, null, 4, 24, 0.3, 0.069);
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// evilTrail.changeValuesEnabled(false, false, false, false);
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// evilTrail.changeValuesEnabled(false, false, false, false);
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// evilTrail.changeGraphic()
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// evilTrail.changeGraphic()
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add(evilTrail);
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add(evilTrail);
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// evilTrail.scrollFactor.set(1.1, 1.1);
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// evilTrail.scrollFactor.set(1.1, 1.1);
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}
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boyfriend.x += 200;
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boyfriend.x += 200;
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boyfriend.y += 220;
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boyfriend.y += 220;
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@ -3533,14 +3553,17 @@ class PlayState extends MusicBeatState
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function resetFastCar():Void
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function resetFastCar():Void
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{
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{
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if(FlxG.save.data.distractions){
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fastCar.x = -12600;
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fastCar.x = -12600;
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fastCar.y = FlxG.random.int(140, 250);
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fastCar.y = FlxG.random.int(140, 250);
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fastCar.velocity.x = 0;
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fastCar.velocity.x = 0;
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fastCarCanDrive = true;
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fastCarCanDrive = true;
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}
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}
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}
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function fastCarDrive()
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function fastCarDrive()
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{
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{
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if(FlxG.save.data.distractions){
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FlxG.sound.play(Paths.soundRandom('carPass', 0, 1), 0.7);
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FlxG.sound.play(Paths.soundRandom('carPass', 0, 1), 0.7);
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fastCar.velocity.x = (FlxG.random.int(170, 220) / FlxG.elapsed) * 3;
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fastCar.velocity.x = (FlxG.random.int(170, 220) / FlxG.elapsed) * 3;
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@ -3550,6 +3573,7 @@ class PlayState extends MusicBeatState
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resetFastCar();
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resetFastCar();
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});
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});
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}
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}
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}
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var trainMoving:Bool = false;
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var trainMoving:Bool = false;
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var trainFrameTiming:Float = 0;
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var trainFrameTiming:Float = 0;
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@ -3560,15 +3584,18 @@ class PlayState extends MusicBeatState
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function trainStart():Void
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function trainStart():Void
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{
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{
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if(FlxG.save.data.distractions){
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trainMoving = true;
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trainMoving = true;
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if (!trainSound.playing)
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if (!trainSound.playing)
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trainSound.play(true);
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trainSound.play(true);
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}
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}
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}
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var startedMoving:Bool = false;
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var startedMoving:Bool = false;
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function updateTrainPos():Void
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function updateTrainPos():Void
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{
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{
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if(FlxG.save.data.distractions){
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if (trainSound.time >= 4700)
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if (trainSound.time >= 4700)
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{
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{
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startedMoving = true;
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startedMoving = true;
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@ -3593,8 +3620,11 @@ class PlayState extends MusicBeatState
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}
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}
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}
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}
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}
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function trainReset():Void
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function trainReset():Void
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{
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{
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if(FlxG.save.data.distractions){
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gf.playAnim('hairFall');
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gf.playAnim('hairFall');
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phillyTrain.x = FlxG.width + 200;
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phillyTrain.x = FlxG.width + 200;
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trainMoving = false;
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trainMoving = false;
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@ -3604,6 +3634,7 @@ class PlayState extends MusicBeatState
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trainFinishing = false;
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trainFinishing = false;
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startedMoving = false;
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startedMoving = false;
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}
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}
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}
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function lightningStrikeShit():Void
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function lightningStrikeShit():Void
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{
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{
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@ -3740,14 +3771,19 @@ class PlayState extends MusicBeatState
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switch (curStage)
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switch (curStage)
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{
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{
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case 'school':
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case 'school':
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if(FlxG.save.data.distractions){
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bgGirls.dance();
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bgGirls.dance();
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}
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case 'mall':
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case 'mall':
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if(FlxG.save.data.distractions){
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upperBoppers.animation.play('bop', true);
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upperBoppers.animation.play('bop', true);
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bottomBoppers.animation.play('bop', true);
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bottomBoppers.animation.play('bop', true);
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santa.animation.play('idle', true);
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santa.animation.play('idle', true);
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}
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case 'limo':
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case 'limo':
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if(FlxG.save.data.distractions){
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grpLimoDancers.forEach(function(dancer:BackgroundDancer)
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grpLimoDancers.forEach(function(dancer:BackgroundDancer)
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{
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{
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dancer.dance();
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dancer.dance();
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@ -3755,7 +3791,9 @@ class PlayState extends MusicBeatState
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if (FlxG.random.bool(10) && fastCarCanDrive)
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if (FlxG.random.bool(10) && fastCarCanDrive)
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fastCarDrive();
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fastCarDrive();
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}
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case "philly":
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case "philly":
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if(FlxG.save.data.distractions){
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if (!trainMoving)
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if (!trainMoving)
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trainCooldown += 1;
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trainCooldown += 1;
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@ -3772,18 +3810,24 @@ class PlayState extends MusicBeatState
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// phillyCityLights.members[curLight].alpha = 1;
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// phillyCityLights.members[curLight].alpha = 1;
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}
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}
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}
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if (curBeat % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8)
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if (curBeat % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8)
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{
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{
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if(FlxG.save.data.distractions){
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trainCooldown = FlxG.random.int(-4, 0);
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trainCooldown = FlxG.random.int(-4, 0);
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trainStart();
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trainStart();
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}
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}
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}
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}
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}
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if (isHalloween && FlxG.random.bool(10) && curBeat > lightningStrikeBeat + lightningOffset)
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if (isHalloween && FlxG.random.bool(10) && curBeat > lightningStrikeBeat + lightningOffset)
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{
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{
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if(FlxG.save.data.distractions){
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lightningStrikeShit();
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lightningStrikeShit();
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}
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}
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}
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}
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}
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var curLight:Int = 0;
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var curLight:Int = 0;
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}
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}
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