ModCharts Fixes
This commit is contained in:
parent
186c73fca2
commit
5d60dc67a4
@ -1,6 +1,6 @@
|
|||||||
# Kade Engine Lua Mod Chart Documentation
|
# Kade Engine Lua Mod Chart Documentation
|
||||||
|
|
||||||
In the latest version of Kade Engine we introduced Mod Charts. Mod Charts are a way of changing gameplay without hard coded values, this is achieved by using the Lua Scripting language to create script files that run during runtime.
|
In the 1.4.2 release of Kade Engine, we introduced Mod Charts. Mod Charts are a way of changing gameplay without hard coded values. This is achieved by using the Lua Scripting language to create script files that run during runtime.
|
||||||
|
|
||||||
All files **are located in** `assets/data/song/`
|
All files **are located in** `assets/data/song/`
|
||||||
|
|
||||||
@ -197,7 +197,7 @@ Set's the current camera's zoom
|
|||||||
|
|
||||||
Set's the hud's zoom
|
Set's the hud's zoom
|
||||||
|
|
||||||
### Actor's
|
### Actors
|
||||||
|
|
||||||
##### getRenderedNotes()
|
##### getRenderedNotes()
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user