fix shit
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@ -3269,12 +3269,13 @@ class PlayState extends MusicBeatState
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// Commented out until a reason to bring this back arises in the future
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/* if (SONG.notes[Math.floor(curStep / 16)].mustHitSection)
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dad.dance(); */
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/* no because this is kinda dumb
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if(dad.animation.curAnim.name.startsWith('sing'))
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if(dad.animation.finished)
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dad.dance();
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else
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dad.dance();
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*/
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}
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// FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
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wiggleShit.update(Conductor.crochet);
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@ -3308,6 +3309,11 @@ class PlayState extends MusicBeatState
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boyfriend.playAnim('idle');
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}
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if (!dad.animation.curAnim.name.startsWith("sing"))
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{
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dad.dance();
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}
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if (curBeat % 8 == 7 && curSong == 'Bopeebo')
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{
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boyfriend.playAnim('hey', true);
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