lil optimization for bad computers
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@ -109,6 +109,9 @@ class KadeEngineData
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if (FlxG.save.data.cacheImages == null)
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FlxG.save.data.cacheImages = false;
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if (FlxG.save.data.editor == null)
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FlxG.save.data.editor = true;
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var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
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KeyBinds.gamepad = gamepad != null;
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