bg dancers coded

This commit is contained in:
Cameron Taylor
2020-12-27 03:13:51 -05:00
parent 2ba49b1e64
commit 5fa5f2bac5
16 changed files with 93 additions and 20 deletions

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@ -28,4 +28,5 @@ newgrounds--forever
refined taste in music--if i say so myself refined taste in music--if i say so myself
his name isnt keith--dumb eggy lol his name isnt keith--dumb eggy lol
his name isnt evan--silly tiktok his name isnt evan--silly tiktok
stream chuckie finster--on spotify stream chuckie finster--on spotify
never forget to--pray to god

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@ -1,7 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="healthHeads.png">
<!-- Created with Adobe Animate version 20.0.0.17400 -->
<!-- http://www.adobe.com/products/animate.html -->
<SubTexture name="Boys instance 10000" x="0" y="126" width="180" height="118" frameX="0" frameY="0" frameWidth="190" frameHeight="121"/>
<SubTexture name="Boys instance 10001" x="0" y="0" width="190" height="121"/>
</TextureAtlas>

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@ -2,8 +2,8 @@
<TextureAtlas imagePath="bgLimo.png"> <TextureAtlas imagePath="bgLimo.png">
<!-- Created with Adobe Animate version 20.0.0.17400 --> <!-- Created with Adobe Animate version 20.0.0.17400 -->
<!-- http://www.adobe.com/products/animate.html --> <!-- http://www.adobe.com/products/animate.html -->
<SubTexture name="BG limo instance 10000" x="0" y="0" width="2193" height="379" frameX="-19" frameY="-6" frameWidth="2212" frameHeight="385"/> <SubTexture name="background limo pink0000" x="0" y="0" width="2199" height="379" frameX="-19" frameY="-5" frameWidth="2218" frameHeight="384"/>
<SubTexture name="BG limo instance 10001" x="0" y="389" width="2212" height="381" frameX="0" frameY="-4" frameWidth="2212" frameHeight="385"/> <SubTexture name="background limo pink0001" x="0" y="389" width="2218" height="380" frameX="0" frameY="-4" frameWidth="2218" frameHeight="384"/>
<SubTexture name="BG limo instance 10002" x="0" y="780" width="2193" height="384" frameX="-19" frameY="-1" frameWidth="2212" frameHeight="385"/> <SubTexture name="background limo pink0002" x="0" y="779" width="2199" height="384" frameX="-19" frameY="0" frameWidth="2218" frameHeight="384"/>
<SubTexture name="BG limo instance 10003" x="0" y="1174" width="2193" height="385" frameX="-19" frameY="0" frameWidth="2212" frameHeight="385"/> <SubTexture name="background limo pink0003" x="0" y="1173" width="2199" height="384" frameX="-19" frameY="0" frameWidth="2218" frameHeight="384"/>
</TextureAtlas> </TextureAtlas>

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@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas imagePath="limoDancer.png">
<!-- Created with Adobe Animate version 20.0.0.17400 -->
<!-- http://www.adobe.com/products/animate.html -->
<SubTexture name="bg dancer sketch PINK0000" x="0" y="0" width="394" height="394" frameX="0" frameY="-15" frameWidth="517" frameHeight="410"/>
<SubTexture name="bg dancer sketch PINK0001" x="0" y="0" width="394" height="394" frameX="0" frameY="-15" frameWidth="517" frameHeight="410"/>
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<SubTexture name="bg dancer sketch PINK0016" x="261" y="404" width="404" height="410" frameX="-113" frameY="0" frameWidth="517" frameHeight="410"/>
<SubTexture name="bg dancer sketch PINK0017" x="675" y="404" width="394" height="404" frameX="-120" frameY="-5" frameWidth="517" frameHeight="410"/>
<SubTexture name="bg dancer sketch PINK0018" x="675" y="404" width="394" height="404" frameX="-120" frameY="-5" frameWidth="517" frameHeight="410"/>
<SubTexture name="bg dancer sketch PINK0019" x="675" y="404" width="394" height="404" frameX="-120" frameY="-5" frameWidth="517" frameHeight="410"/>
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</TextureAtlas>

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@ -48,7 +48,6 @@ class Alphabet extends FlxSpriteGroup
this.text = text; this.text = text;
isBold = bold; isBold = bold;
if (text != "") if (text != "")
{ {
if (typed) if (typed)
@ -73,13 +72,13 @@ class Alphabet extends FlxSpriteGroup
// { // {
// } // }
if (character == " ") if (character == " " || character == "-")
{ {
lastWasSpace = true; lastWasSpace = true;
} }
if (AlphaCharacter.alphabet.indexOf(character.toLowerCase()) != -1) if (AlphaCharacter.alphabet.indexOf(character.toLowerCase()) != -1)
//if (AlphaCharacter.alphabet.contains(character.toLowerCase())) // if (AlphaCharacter.alphabet.contains(character.toLowerCase()))
{ {
if (lastSprite != null) if (lastSprite != null)
{ {
@ -123,7 +122,6 @@ class Alphabet extends FlxSpriteGroup
_finalText = text; _finalText = text;
doSplitWords(); doSplitWords();
// trace(arrayShit); // trace(arrayShit);
var loopNum:Int = 0; var loopNum:Int = 0;
@ -140,7 +138,6 @@ class Alphabet extends FlxSpriteGroup
xPosResetted = true; xPosResetted = true;
xPos = 0; xPos = 0;
curRow += 1; curRow += 1;
} }
if (splitWords[loopNum] == " ") if (splitWords[loopNum] == " ")
@ -157,7 +154,7 @@ class Alphabet extends FlxSpriteGroup
#end #end
if (AlphaCharacter.alphabet.indexOf(splitWords[loopNum].toLowerCase()) != -1 || isNumber || isSymbol) if (AlphaCharacter.alphabet.indexOf(splitWords[loopNum].toLowerCase()) != -1 || isNumber || isSymbol)
//if (AlphaCharacter.alphabet.contains(splitWords[loopNum].toLowerCase()) || isNumber || isSymbol) // if (AlphaCharacter.alphabet.contains(splitWords[loopNum].toLowerCase()) || isNumber || isSymbol)
{ {
if (lastSprite != null && !xPosResetted) if (lastSprite != null && !xPosResetted)

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@ -0,0 +1,30 @@
package;
import flixel.FlxSprite;
import flixel.graphics.frames.FlxAtlasFrames;
class BackgroundDancer extends FlxSprite
{
public function new(x:Float, y:Float)
{
super(x, y);
frames = FlxAtlasFrames.fromSparrow(AssetPaths.limoDancer__png, AssetPaths.limoDancer__xml);
animation.addByIndices('danceLeft', 'bg dancer sketch PINK', [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
animation.addByIndices('danceRight', 'bg dancer sketch PINK', [15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29], "", 24, false);
animation.play('danceLeft');
antialiasing = true;
}
var danceDir:Bool = false;
public function dance():Void
{
danceDir = !danceDir;
if (danceDir)
animation.play('danceRight', true);
else
animation.play('danceLeft', true);
}
}

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@ -12,7 +12,7 @@ import lime.utils.Assets;
class FreeplayState extends MusicBeatState class FreeplayState extends MusicBeatState
{ {
var songs:Array<String> = ["High", "Milf", "Bopeebo", "Dadbattle", "Fresh", "Tutorial"]; var songs:Array<String> = ["Satin-Panties", "High", "Milf", "Bopeebo", "Dadbattle", "Fresh", "Tutorial"];
var selector:FlxText; var selector:FlxText;
var curSelected:Int = 0; var curSelected:Int = 0;

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@ -19,6 +19,7 @@ class HealthIcon extends FlxSprite
animation.add('face', [10, 11], 0, false, isPlayer); animation.add('face', [10, 11], 0, false, isPlayer);
animation.add('dad', [12, 13], 0, false, isPlayer); animation.add('dad', [12, 13], 0, false, isPlayer);
animation.add('bf-old', [14, 15], 0, false, isPlayer); animation.add('bf-old', [14, 15], 0, false, isPlayer);
animation.add('gf', [16], 0, false, isPlayer);
animation.play(char); animation.play(char);
scrollFactor.set(); scrollFactor.set();
} }

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@ -90,6 +90,7 @@ class PlayState extends MusicBeatState
var trainSound:FlxSound; var trainSound:FlxSound;
var limo:FlxSprite; var limo:FlxSprite;
var grpLimoDancers:FlxTypedGroup<BackgroundDancer>;
var talking:Bool = true; var talking:Bool = true;
var songScore:Int = 0; var songScore:Int = 0;
@ -209,11 +210,21 @@ class PlayState extends MusicBeatState
var bgLimo:FlxSprite = new FlxSprite(-200, 400); var bgLimo:FlxSprite = new FlxSprite(-200, 400);
bgLimo.frames = FlxAtlasFrames.fromSparrow(AssetPaths.bgLimo__png, AssetPaths.bgLimo__xml); bgLimo.frames = FlxAtlasFrames.fromSparrow(AssetPaths.bgLimo__png, AssetPaths.bgLimo__xml);
bgLimo.animation.addByPrefix('drive', "BG limo", 24); bgLimo.animation.addByPrefix('drive', "background limo pink", 24);
bgLimo.animation.play('drive'); bgLimo.animation.play('drive');
bgLimo.scrollFactor.set(0.4, 0.4); bgLimo.scrollFactor.set(0.4, 0.4);
add(bgLimo); add(bgLimo);
grpLimoDancers = new FlxTypedGroup<BackgroundDancer>();
add(grpLimoDancers);
for (i in 0...5)
{
var dancer:BackgroundDancer = new BackgroundDancer((370 * i) + 130, 20);
dancer.scrollFactor.set(0.4, 0.4);
grpLimoDancers.add(dancer);
}
var overlayShit:FlxSprite = new FlxSprite(-500, -600).loadGraphic(AssetPaths.limoOverlay__png); var overlayShit:FlxSprite = new FlxSprite(-500, -600).loadGraphic(AssetPaths.limoOverlay__png);
overlayShit.alpha = 0.5; overlayShit.alpha = 0.5;
// add(overlayShit); // add(overlayShit);
@ -1621,6 +1632,11 @@ class PlayState extends MusicBeatState
switch (curStage) switch (curStage)
{ {
case 'limo':
grpLimoDancers.forEach(function(dancer:BackgroundDancer)
{
dancer.dance();
});
case "philly": case "philly":
if (!trainMoving) if (!trainMoving)
trainCooldown += 1; trainCooldown += 1;