shaders and editor optimizations

This commit is contained in:
KadeDeveloper
2021-07-26 13:43:01 -07:00
parent 3e500b7a4d
commit 6010812204
7 changed files with 206 additions and 5 deletions

View File

@ -78,6 +78,10 @@ class Main extends Sprite
gameHeight = Math.ceil(stageHeight / zoom);
}
#if !cpp
framerate = 60;
#end
#if cpp
initialState = Caching;
game = new FlxGame(gameWidth, gameHeight, initialState, zoom, framerate, framerate, skipSplash, startFullscreen);