Remove version checking

This commit is contained in:
AirDog46 2025-04-23 22:52:59 +03:00
parent 68d2d7d99a
commit 61eb589cf0
3 changed files with 0 additions and 154 deletions

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@ -1,112 +0,0 @@
package;
import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxSubState;
import flixel.text.FlxText;
import flixel.tweens.FlxEase;
import flixel.tweens.FlxTween;
import flixel.util.FlxColor;
import flixel.util.FlxTimer;
import lime.app.Application;
class OutdatedSubState extends MusicBeatState
{
public static var leftState:Bool = false;
public static var needVer:String = "IDFK LOL";
public static var currChanges:String = "dk";
private var bgColors:Array<String> = [
'#314d7f',
'#4e7093',
'#70526e',
'#594465'
];
private var colorRotation:Int = 1;
override function create()
{
super.create();
var bg:FlxSprite = new FlxSprite().loadGraphic(Paths.image('week54prototype', 'shared'));
bg.scale.x *= 1.55;
bg.scale.y *= 1.55;
bg.screenCenter();
bg.antialiasing = FlxG.save.data.antialiasing;
add(bg);
var kadeLogo:FlxSprite = new FlxSprite(FlxG.width, 0).loadGraphic(Paths.image('KadeEngineLogo'));
kadeLogo.scale.y = 0.3;
kadeLogo.scale.x = 0.3;
kadeLogo.x -= kadeLogo.frameHeight;
kadeLogo.y -= 180;
kadeLogo.alpha = 0.8;
kadeLogo.antialiasing = FlxG.save.data.antialiasing;
add(kadeLogo);
var txt:FlxText = new FlxText(0, 0, FlxG.width,
"Your Kade Engine is outdated!\nYou are on "
+ MainMenuState.kadeEngineVer
+ "\nwhile the most recent version is " + needVer + "."
+ "\n\nWhat's new:\n\n"
+ currChanges
+ "\n& more changes and bugfixes in the full changelog"
+ "\n\nPress Space to view the full changelog and update\nor ESCAPE to ignore this",
32);
if (MainMenuState.nightly != "")
txt.text =
"You are on\n"
+ MainMenuState.kadeEngineVer
+ "\nWhich is a PRE-RELEASE BUILD!"
+ "\n\nReport all bugs to the author of the pre-release.\nSpace/Escape ignores this.";
txt.setFormat("VCR OSD Mono", 32, FlxColor.fromRGB(200, 200, 200), CENTER);
txt.borderColor = FlxColor.BLACK;
txt.borderSize = 3;
txt.borderStyle = FlxTextBorderStyle.OUTLINE;
txt.screenCenter();
add(txt);
FlxTween.color(bg, 2, bg.color, FlxColor.fromString(bgColors[colorRotation]));
FlxTween.angle(kadeLogo, kadeLogo.angle, -10, 2, {ease: FlxEase.quartInOut});
new FlxTimer().start(2, function(tmr:FlxTimer)
{
FlxTween.color(bg, 2, bg.color, FlxColor.fromString(bgColors[colorRotation]));
if(colorRotation < (bgColors.length - 1)) colorRotation++;
else colorRotation = 0;
}, 0);
new FlxTimer().start(2, function(tmr:FlxTimer)
{
if(kadeLogo.angle == -10) FlxTween.angle(kadeLogo, kadeLogo.angle, 10, 2, {ease: FlxEase.quartInOut});
else FlxTween.angle(kadeLogo, kadeLogo.angle, -10, 2, {ease: FlxEase.quartInOut});
}, 0);
new FlxTimer().start(0.8, function(tmr:FlxTimer)
{
if(kadeLogo.alpha == 0.8) FlxTween.tween(kadeLogo, {alpha: 1}, 0.8, {ease: FlxEase.quartInOut});
else FlxTween.tween(kadeLogo, {alpha: 0.8}, 0.8, {ease: FlxEase.quartInOut});
}, 0);
}
override function update(elapsed:Float)
{
if (controls.ACCEPT && MainMenuState.nightly == "")
{
fancyOpenURL("https://kadedev.github.io/Kade-Engine/changelogs/changelog-" + needVer);
}
else if (controls.ACCEPT)
{
leftState = true;
FlxG.switchState(new MainMenuState());
}
if (controls.BACK)
{
leftState = true;
FlxG.switchState(new MainMenuState());
}
super.update(elapsed);
}
}

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@ -290,40 +290,6 @@ class TitleState extends MusicBeatState
MainMenuState.firstStart = true;
MainMenuState.finishedFunnyMove = false;
new FlxTimer().start(2, function(tmr:FlxTimer)
{
// Get current version of Kade Engine
var http = new haxe.Http("https://raw.githubusercontent.com/KadeDev/Kade-Engine/master/version.downloadMe");
var returnedData:Array<String> = [];
http.onData = function (data:String)
{
returnedData[0] = data.substring(0, data.indexOf(';'));
returnedData[1] = data.substring(data.indexOf('-'), data.length);
if (!MainMenuState.kadeEngineVer.contains(returnedData[0].trim()) && !OutdatedSubState.leftState)
{
trace('outdated lmao! ' + returnedData[0] + ' != ' + MainMenuState.kadeEngineVer);
OutdatedSubState.needVer = returnedData[0];
OutdatedSubState.currChanges = returnedData[1];
FlxG.switchState(new OutdatedSubState());
clean();
}
else
{
FlxG.switchState(new MainMenuState());
clean();
}
}
http.onError = function (error) {
trace('error: $error');
FlxG.switchState(new MainMenuState()); // fail but we go anyway
clean();
}
http.request();
});
// FlxG.sound.play(Paths.music('titleShoot'), 0.7);
}

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@ -1,8 +0,0 @@
1.6.2;
- Added the ability to select and modify notes in the editor
- Added copy and paste (with ctrl z support) while selecting notes
- Optimized gameplay
- Optimized the chart editor (less lag on longer songs, and faster load times)
- Fixed stutter at the start of a song
- Fixed scroll speed changes so they work when more then one of them exist
- Modcharts now work on Linux!