fix pico asset paths

This commit is contained in:
George FunBook
2021-01-08 14:01:59 -06:00
parent b432b39ff5
commit 6358720119
2 changed files with 6 additions and 6 deletions

View File

@@ -131,7 +131,7 @@ class Character extends FlxSprite
addOffset("singDOWN", -30, -40);
playAnim('idle');
case 'pico':
tex = FlxAtlasFrames.fromSparrow('assets/images/.Pico_FNF_assetss.png', 'assets/images/Pico_FNF_assetss.xml');
tex = FlxAtlasFrames.fromSparrow('assets/images/Pico_FNF_assetss.png', 'assets/images/Pico_FNF_assetss.xml');
frames = tex;
animation.addByPrefix('idle', "Pico Idle Dance", 24);
animation.addByPrefix('singUP', 'pico Up note0', 24, false);