baby shit controller support
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@ -4,6 +4,7 @@ import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.input.gamepad.FlxGamepad;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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@ -37,7 +38,17 @@ class GameOverState extends FlxTransitionableState
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override function update(elapsed:Float)
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{
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if (FlxG.keys.justPressed.ANY && !fading)
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var pressed:Bool = FlxG.keys.justPressed.ANY;
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var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
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if (gamepad != null)
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{
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if (gamepad.justPressed.ANY)
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pressed = true;
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}
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if (pressed && !fading)
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{
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fading = true;
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FlxG.sound.music.fadeOut(0.5, 0, function(twn:FlxTween)
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