baby shit controller support

This commit is contained in:
Cameron Taylor
2020-10-09 00:29:00 -07:00
parent 7d925ae0ec
commit 65036334d2
3 changed files with 113 additions and 2 deletions

View File

@ -686,6 +686,70 @@ class PlayState extends FlxTransitionableState
var downR = FlxG.keys.anyJustReleased([S, DOWN]);
var leftR = FlxG.keys.anyJustReleased([A, LEFT]);
var gamepad = FlxG.gamepads.lastActive;
if (gamepad != null)
{
if (gamepad.anyPressed(["DPAD_LEFT", "LEFT_STICK_DIGITAL_LEFT", X]))
{
left = true;
}
if (gamepad.anyPressed(["DPAD_RIGHT", "LEFT_STICK_DIGITAL_RIGHT", B]))
{
right = true;
}
if (gamepad.anyPressed(['DPAD_UP', "LEFT_STICK_DIGITAL_UP", Y]))
{
up = true;
}
if (gamepad.anyPressed(["DPAD_DOWN", "LEFT_STICK_DIGITAL_DOWN", A]))
{
down = true;
}
if (gamepad.anyJustPressed(["DPAD_LEFT", "LEFT_STICK_DIGITAL_LEFT", X]))
{
leftP = true;
}
if (gamepad.anyJustPressed(["DPAD_RIGHT", "LEFT_STICK_DIGITAL_RIGHT", B]))
{
rightP = true;
}
if (gamepad.anyJustPressed(['DPAD_UP', "LEFT_STICK_DIGITAL_UP", Y]))
{
upP = true;
}
if (gamepad.anyJustPressed(["DPAD_DOWN", "LEFT_STICK_DIGITAL_DOWN", A]))
{
downP = true;
}
if (gamepad.anyJustReleased(["DPAD_LEFT", "LEFT_STICK_DIGITAL_LEFT", X]))
{
leftR = true;
}
if (gamepad.anyJustReleased(["DPAD_RIGHT", "LEFT_STICK_DIGITAL_RIGHT", B]))
{
rightR = true;
}
if (gamepad.anyJustReleased(['DPAD_UP', "LEFT_STICK_DIGITAL_UP", Y]))
{
upR = true;
}
if (gamepad.anyJustReleased(["DPAD_DOWN", "LEFT_STICK_DIGITAL_DOWN", A]))
{
downR = true;
}
}
FlxG.watch.addQuick('asdfa', upP);
if ((upP || rightP || downP || leftP) && !boyfriend.stunned && generatedMusic)
{
@ -835,11 +899,36 @@ class PlayState extends FlxTransitionableState
function badNoteCheck()
{
// just double pasting this shit cuz fuk u
// REDO THIS SYSTEM!
var upP = FlxG.keys.anyJustPressed([W, UP]);
var rightP = FlxG.keys.anyJustPressed([D, RIGHT]);
var downP = FlxG.keys.anyJustPressed([S, DOWN]);
var leftP = FlxG.keys.anyJustPressed([A, LEFT]);
var gamepad = FlxG.gamepads.lastActive;
if (gamepad != null)
{
if (gamepad.anyJustPressed(["DPAD_LEFT", "LEFT_STICK_DIGITAL_LEFT", X]))
{
leftP = true;
}
if (gamepad.anyJustPressed(["DPAD_RIGHT", "LEFT_STICK_DIGITAL_RIGHT", B]))
{
rightP = true;
}
if (gamepad.anyJustPressed(['DPAD_UP', "LEFT_STICK_DIGITAL_UP", Y]))
{
upP = true;
}
if (gamepad.anyJustPressed(["DPAD_DOWN", "LEFT_STICK_DIGITAL_DOWN", A]))
{
downP = true;
}
}
if (leftP)
noteMiss(4);
if (upP)