baby shit controller support
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@ -8,6 +8,7 @@ import flixel.addons.transition.FlxTransitionSprite.GraphicTransTileDiamond;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.addons.transition.TransitionData;
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import flixel.graphics.FlxGraphic;
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import flixel.input.gamepad.FlxGamepad;
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import flixel.math.FlxPoint;
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import flixel.math.FlxRect;
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import flixel.tweens.FlxEase;
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@ -78,7 +79,17 @@ class TitleState extends FlxTransitionableState
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override function update(elapsed:Float)
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{
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if (FlxG.keys.justPressed.ENTER && !transitioning)
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var pressedEnter:Bool = FlxG.keys.justPressed.ENTER;
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var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
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if (gamepad != null)
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{
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if (gamepad.justPressed.START)
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pressedEnter = true;
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}
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if (pressedEnter && !transitioning)
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{
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FlxG.camera.flash(FlxColor.WHITE, 1);
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