stacked notes no longer drop your inputs
This commit is contained in:
parent
1f75d363b3
commit
690579843a
@ -1504,7 +1504,7 @@ class ChartingState extends MusicBeatState
|
||||
"song": _song
|
||||
};
|
||||
|
||||
var data:String = Json.stringify(json);
|
||||
var data:String = Json.stringify(json,null," ");
|
||||
|
||||
if ((data != null) && (data.length > 0))
|
||||
{
|
||||
|
@ -1460,8 +1460,29 @@ class PlayState extends MusicBeatState
|
||||
|
||||
if (dataNotes.length != 0)
|
||||
{
|
||||
|
||||
var coolNote = dataNotes[0];
|
||||
|
||||
if (dataNotes.length > 1) // stacked notes or really close ones
|
||||
{
|
||||
for(i in 0...dataNotes.length)
|
||||
{
|
||||
if (i == 0) // skip the first note
|
||||
continue;
|
||||
|
||||
var note = dataNotes[i];
|
||||
|
||||
if (!note.isSustainNote && (note.strumTime - coolNote.strumTime) < 2)
|
||||
{
|
||||
trace('found a stacked/really close note ' + (note.strumTime - coolNote.strumTime));
|
||||
// just fuckin remove it since it's a stacked note and shouldn't be there
|
||||
note.kill();
|
||||
notes.remove(note, true);
|
||||
note.destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
goodNoteHit(coolNote);
|
||||
var noteDiff:Float = -(coolNote.strumTime - Conductor.songPosition);
|
||||
ana.hit = true;
|
||||
@ -1469,7 +1490,12 @@ class PlayState extends MusicBeatState
|
||||
ana.nearestNote = [coolNote.strumTime,coolNote.noteData,coolNote.sustainLength];
|
||||
}
|
||||
else if (!FlxG.save.data.ghost)
|
||||
{
|
||||
noteMiss(data,null);
|
||||
ana.hit = false;
|
||||
ana.hitJudge = "shit";
|
||||
ana.nearestNote = [];
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user