thingies
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@ -23,14 +23,16 @@ class OptionsMenu extends MusicBeatState
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new OptionCatagory("Gameplay", [
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new DFJKOption(controls),
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new FPSCapOption("Cap your FPS (Left for -10, Right for -10)"),
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new CustomizeGameplay("Drag'n'Drop Gameplay Modules around to your preference"),
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new ScrollSpeedOption("Change your scroll speed (Left for -0.1, right for +0.1. If its at 1, it will be chart dependent)")
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new ScrollSpeedOption("Change your scroll speed (Left for -0.1, right for +0.1. If its at 1, it will be chart dependent)"),
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new OffsetMenu("Get a note offset based off of your inputs!"),
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new CustomizeGameplay("Drag'n'Drop Gameplay Modules around to your preference")
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]),
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new OptionCatagory("Appearence", [
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new SongPositionOption("Show the songs current position (as a bar)"),
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new DownscrollOption("Change the layout of the strumline."),
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new RainbowFPSOption("Make the FPS Counter Rainbow (Only works with the FPS Counter toggeled on)"),
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new AccuracyOption("Display accuracy information.")
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new AccuracyOption("Display accuracy information."),
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new NPSDisplayOption("Shows your current Notes Per Second.")
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]),
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new OptionCatagory("Misc", [
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new EtternaModeOption("Harder Hit Windows and a different scoring system."),
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@ -147,10 +149,10 @@ class OptionsMenu extends MusicBeatState
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versionShit.text = "Current Scroll Speed: " + FlxG.save.data.scrollSpeed + " - Description - " + currentDescription;
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default:
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if (FlxG.keys.pressed.RIGHT)
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FlxG.save.data.offset++;
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FlxG.save.data.offset += 0.1;
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if (FlxG.keys.pressed.LEFT)
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FlxG.save.data.offset--;
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FlxG.save.data.offset -= 0.1;
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versionShit.text = "Offset (Left, Right): " + FlxG.save.data.offset + " - Description - " + currentDescription;
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}
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