thingies
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@ -124,6 +124,10 @@ class PlayState extends MusicBeatState
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private var camHUD:FlxCamera;
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private var camGame:FlxCamera;
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var notesHitArray:Array<Date> = [];
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var currentFrames:Int = 0;
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var dialogue:Array<String> = ['blah blah blah', 'coolswag'];
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var halloweenBG:FlxSprite;
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@ -823,6 +827,8 @@ class PlayState extends MusicBeatState
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scoreTxt.x = healthBarBG.x + healthBarBG.width / 2;
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scoreTxt.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, CENTER, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
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scoreTxt.scrollFactor.set();
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if (SONG.song.contains('offsetTest'))
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scoreTxt.x += 300;
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add(scoreTxt);
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replayTxt = new FlxText(healthBarBG.x + healthBarBG.width / 2 - 75, healthBarBG.y + (FlxG.save.data.downscroll ? 100 : -100), 0, "REPLAY", 20);
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@ -1476,12 +1482,10 @@ class PlayState extends MusicBeatState
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ranking = "(MFC)";
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else if (misses == 0 && bads == 0 && shits == 0 && goods >= 1) // Good Full Combo (Nothing but Goods & Sicks)
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ranking = "(GFC)";
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else if ((shits < 10 && shits != 0) && misses == 0) // Single Digit Combo Breaks
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ranking = "(SDCB)";
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else if (misses == 0 && (shits >= 10)) // Regular FC
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else if (misses == 0) // Regular FC
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ranking = "(FC)";
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else if (misses >= 10 || (shits >= 10)) // Combo Breaks
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ranking = "(CB)";
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else if (misses < 10) // Single Digit Combo Breaks
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ranking = "(SDCB)";
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else
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ranking = "(Clear)";
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@ -1564,6 +1568,21 @@ class PlayState extends MusicBeatState
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perfectMode = false;
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#end
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if (currentFrames == FlxG.save.data.fpsCap)
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{
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for(i in 0...notesHitArray.length)
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{
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var cock:Date = notesHitArray[i];
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if (cock != null)
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if (cock.getTime() + 2000 < Date.now().getTime())
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notesHitArray.remove(cock);
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}
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nps = Math.floor(notesHitArray.length / 2);
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currentFrames = 0;
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}
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else
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currentFrames++;
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if (FlxG.keys.justPressed.NINE)
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{
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if (iconP1.animation.curAnim.name == 'bf-old')
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@ -1590,13 +1609,21 @@ class PlayState extends MusicBeatState
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super.update(elapsed);
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if (FlxG.save.data.accuracyDisplay)
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if (!SONG.song.contains('offsetTest'))
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{
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scoreTxt.text = "Score:" + (FlxG.save.data.etternaMode ? Math.max(0,etternaModeScore) + " (" + songScore + ")" : "" + songScore) + " | Combo Breaks:" + misses + " | Accuracy:" + truncateFloat(accuracy, 2) + "% | " + generateRanking();
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if (FlxG.save.data.accuracyDisplay)
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{
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scoreTxt.text = (FlxG.save.data.npsDisplay ? "NPS: " + nps + " | " : "") + "Score:" + (FlxG.save.data.etternaMode ? Math.max(0,etternaModeScore) + " (" + songScore + ")" : "" + songScore) + " | Combo Breaks:" + misses + " | Accuracy:" + truncateFloat(accuracy, 2) + "% | " + generateRanking();
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}
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else
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{
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scoreTxt.text = (FlxG.save.data.npsDisplay ? "NPS: " + nps + " | " : "") + "Score:" + songScore;
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}
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}
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else
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{
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scoreTxt.text = "Score:" + songScore;
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scoreTxt.text = "Suggested Offset: " + offsetTest;
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}
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if (FlxG.keys.justPressed.ENTER && startedCountdown && canPause)
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{
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@ -1940,77 +1967,89 @@ class PlayState extends MusicBeatState
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#end
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}
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if (isStoryMode)
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if (SONG.song.contains('offsetTest'))
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{
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campaignScore += Math.round(songScore);
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storyPlaylist.remove(storyPlaylist[0]);
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if (storyPlaylist.length <= 0)
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{
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FlxG.sound.playMusic(Paths.music('freakyMenu'));
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transIn = FlxTransitionableState.defaultTransIn;
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transOut = FlxTransitionableState.defaultTransOut;
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FlxG.switchState(new StoryMenuState());
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// if ()
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StoryMenuState.weekUnlocked[Std.int(Math.min(storyWeek + 1, StoryMenuState.weekUnlocked.length - 1))] = true;
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if (SONG.validScore)
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{
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NGio.unlockMedal(60961);
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Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty);
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}
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FlxG.save.data.weekUnlocked = StoryMenuState.weekUnlocked;
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FlxG.save.flush();
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}
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else
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{
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var difficulty:String = "";
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if (storyDifficulty == 0)
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difficulty = '-easy';
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if (storyDifficulty == 2)
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difficulty = '-hard';
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trace('LOADING NEXT SONG');
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trace(PlayState.storyPlaylist[0].toLowerCase() + difficulty);
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if (SONG.song.toLowerCase() == 'eggnog')
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{
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var blackShit:FlxSprite = new FlxSprite(-FlxG.width * FlxG.camera.zoom,
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-FlxG.height * FlxG.camera.zoom).makeGraphic(FlxG.width * 3, FlxG.height * 3, FlxColor.BLACK);
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blackShit.scrollFactor.set();
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add(blackShit);
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camHUD.visible = false;
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FlxG.sound.play(Paths.sound('Lights_Shut_off'));
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}
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FlxTransitionableState.skipNextTransIn = true;
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FlxTransitionableState.skipNextTransOut = true;
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prevCamFollow = camFollow;
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PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + difficulty, PlayState.storyPlaylist[0]);
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FlxG.sound.music.stop();
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LoadingState.loadAndSwitchState(new PlayState());
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}
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FlxG.sound.playMusic(Paths.music('freakyMenu'));
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LoadingState.loadAndSwitchState(new OptionsMenu());
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FlxG.save.data.offset = offsetTest;
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}
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else
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{
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trace('WENT BACK TO FREEPLAY??');
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FlxG.switchState(new FreeplayState());
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if (isStoryMode)
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{
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campaignScore += Math.round(songScore);
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storyPlaylist.remove(storyPlaylist[0]);
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if (storyPlaylist.length <= 0)
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{
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FlxG.sound.playMusic(Paths.music('freakyMenu'));
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transIn = FlxTransitionableState.defaultTransIn;
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transOut = FlxTransitionableState.defaultTransOut;
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FlxG.switchState(new StoryMenuState());
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// if ()
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StoryMenuState.weekUnlocked[Std.int(Math.min(storyWeek + 1, StoryMenuState.weekUnlocked.length - 1))] = true;
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if (SONG.validScore)
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{
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NGio.unlockMedal(60961);
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Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty);
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}
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FlxG.save.data.weekUnlocked = StoryMenuState.weekUnlocked;
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FlxG.save.flush();
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}
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else
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{
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var difficulty:String = "";
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if (storyDifficulty == 0)
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difficulty = '-easy';
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if (storyDifficulty == 2)
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difficulty = '-hard';
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trace('LOADING NEXT SONG');
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trace(PlayState.storyPlaylist[0].toLowerCase() + difficulty);
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if (SONG.song.toLowerCase() == 'eggnog')
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{
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var blackShit:FlxSprite = new FlxSprite(-FlxG.width * FlxG.camera.zoom,
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-FlxG.height * FlxG.camera.zoom).makeGraphic(FlxG.width * 3, FlxG.height * 3, FlxColor.BLACK);
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blackShit.scrollFactor.set();
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add(blackShit);
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camHUD.visible = false;
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FlxG.sound.play(Paths.sound('Lights_Shut_off'));
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}
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FlxTransitionableState.skipNextTransIn = true;
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FlxTransitionableState.skipNextTransOut = true;
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prevCamFollow = camFollow;
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PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + difficulty, PlayState.storyPlaylist[0]);
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FlxG.sound.music.stop();
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LoadingState.loadAndSwitchState(new PlayState());
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}
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}
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else
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{
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trace('WENT BACK TO FREEPLAY??');
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FlxG.switchState(new FreeplayState());
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}
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}
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}
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var endingSong:Bool = false;
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var hits:Array<Float> = [];
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var offsetTest:Float = 0;
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var timeShown = 0;
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var currentTimingShown:FlxText = null;
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@ -2130,6 +2169,18 @@ class PlayState extends MusicBeatState
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currentTimingShown.text = msTiming + "ms";
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currentTimingShown.size = 20;
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if (msTiming >= 0.03 && SONG.song.contains('offsetTest'))
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{
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hits.push(msTiming);
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var total = 0.0;
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for(i in hits)
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total += i;
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offsetTest = truncateFloat(total / hits.length,2);
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}
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if (currentTimingShown.alpha != 1)
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currentTimingShown.alpha = 1;
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@ -2800,6 +2851,8 @@ class PlayState extends MusicBeatState
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}
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}
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var nps:Int = 0;
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function goodNoteHit(note:Note, resetMashViolation = true):Void
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{
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@ -2814,6 +2867,9 @@ class PlayState extends MusicBeatState
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else if (noteDiff < Conductor.safeZoneOffset * 0.44 && noteDiff > Conductor.safeZoneOffset * -0.44)
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note.rating = "sick";
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if (!note.isSustainNote)
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notesHitArray.push(Date.now());
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if (resetMashViolation)
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mashViolations--;
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