diff --git a/CHANGELOG.md b/CHANGELOG.md index ffce7b6..f28da89 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,8 @@ All notable changes will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). +## [UNRELEASED] + ## [0.2.4] - 2020-12-11 ### Added - 3 NEW SONGS BY KAWAISPRITE. Pico, Philly, and Blammed. diff --git a/assets/images/campaign_menu_UI_characters.png b/assets/images/campaign_menu_UI_characters.png index 6e276b4..a76da53 100644 Binary files a/assets/images/campaign_menu_UI_characters.png and b/assets/images/campaign_menu_UI_characters.png differ diff --git a/assets/images/campaign_menu_UI_characters.xml b/assets/images/campaign_menu_UI_characters.xml index 2883893..b417f64 100644 --- a/assets/images/campaign_menu_UI_characters.xml +++ b/assets/images/campaign_menu_UI_characters.xml @@ -2,92 +2,118 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/source/PlayState.hx b/source/PlayState.hx index ff7aab0..6d49331 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -659,7 +659,7 @@ class PlayState extends MusicBeatState } } - phillyCityLights.members[curLight].alpha -= (Conductor.crochet / 1000) * FlxG.elapsed; + // phillyCityLights.members[curLight].alpha -= (Conductor.crochet / 1000) * FlxG.elapsed; } super.update(elapsed); @@ -1530,7 +1530,7 @@ class PlayState extends MusicBeatState curLight = FlxG.random.int(0, phillyCityLights.length - 1); phillyCityLights.members[curLight].visible = true; - phillyCityLights.members[curLight].alpha = 1; + // phillyCityLights.members[curLight].alpha = 1; } if (totalBeats % 8 == 4 && FlxG.random.bool(30) && !trainMoving && trainCooldown > 8)