Inital Kade Engine Commit

This commit is contained in:
KadeDev
2021-03-09 11:51:15 -08:00
parent d3cd2e21c8
commit 6ce80b1c5b
10 changed files with 1088 additions and 525 deletions

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@ -14,7 +14,7 @@ class Main extends Sprite
var gameHeight:Int = 720; // Height of the game in pixels (might be less / more in actual pixels depending on your zoom).
var initialState:Class<FlxState> = TitleState; // The FlxState the game starts with.
var zoom:Float = -1; // If -1, zoom is automatically calculated to fit the window dimensions.
var framerate:Int = 60; // How many frames per second the game should run at.
var framerate:Int = 120; // How many frames per second the game should run at.
var skipSplash:Bool = true; // Whether to skip the flixel splash screen that appears in release mode.
var startFullscreen:Bool = false; // Whether to start the game in fullscreen on desktop targets