Inital Kade Engine Commit
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101
source/Replay.hx
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101
source/Replay.hx
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#if sys
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import sys.io.File;
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#end
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import Controls.Control;
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import flixel.FlxG;
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import openfl.events.IOErrorEvent;
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import openfl.events.Event;
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import openfl.net.FileReference;
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import lime.utils.Assets;
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import haxe.Json;
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import flixel.input.keyboard.FlxKey;
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import openfl.utils.Dictionary;
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typedef KeyPress =
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{
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public var time:Float;
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public var key:String;
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}
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typedef KeyRelease =
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{
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public var time:Float;
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public var key:String;
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}
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typedef ReplayJSON =
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{
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public var replayGameVer:String;
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public var timestamp:Date;
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public var songName:String;
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public var songDiff:Int;
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public var keyPresses:Array<KeyPress>;
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public var keyReleases:Array<KeyRelease>;
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}
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class Replay
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{
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public static var version:String = "1.0"; // replay file version
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public var path:String = "";
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public var replay:ReplayJSON;
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public function new(path:String)
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{
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this.path = path;
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replay = {
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songName: "Tutorial",
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songDiff: 1,
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keyPresses: [],
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keyReleases: [],
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replayGameVer: version,
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timestamp: Date.now()
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};
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}
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public static function LoadReplay(path:String):Replay
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{
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var rep:Replay = new Replay(path);
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rep.LoadFromJSON();
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trace('basic replay data:\nSong Name: ' + rep.replay.songName + '\nSong Diff: ' + rep.replay.songDiff + '\nKeys Length: ' + rep.replay.keyPresses.length);
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return rep;
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}
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public function SaveReplay()
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{
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var json = {
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"songName": PlayState.SONG.song.toLowerCase(),
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"songDiff": PlayState.storyDifficulty,
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"keyPresses": replay.keyPresses,
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"keyReleases": replay.keyReleases,
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"timestamp": Date.now(),
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"replayGameVer": version
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};
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var data:String = Json.stringify(json);
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#if sys
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File.saveContent("assets/replays/replay-" + PlayState.SONG.song + "-time" + Date.now().getTime() + ".kadeReplay", data);
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#end
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}
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public function LoadFromJSON()
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{
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#if sys
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trace('loading ' + Sys.getCwd() + 'assets\\replays\\' + path + ' replay...');
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try
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{
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var repl:ReplayJSON = cast Json.parse(File.getContent(Sys.getCwd() + "assets\\replays\\" + path));
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replay = repl;
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}
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catch(e)
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{
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trace('failed!\n' + e.message);
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}
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#end
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}
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}
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