Update ModCharts.md
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In the latest version of Kade Engine we introduced Mod Charts. Mod Charts are a way of changing gameplay without hard coded values, this is achieved by using the Lua Scripting language to create script files that run during runtime.
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All files **are located in** `assets/data/song/modchart.lua`
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All files **are located in** `assets/data/song/`
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Modchart Lua File should be in `assets/data/song/modchart.lua` **exactly**
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Lua code will only be ran if that file exists.
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