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In the latest version of Kade Engine we introduced Mod Charts. Mod Charts are a way of changing gameplay without hard coded values, this is achieved by using the Lua Scripting language to create script files that run during runtime.
All files **are located in** `assets/data/song/modchart.lua`
All files **are located in** `assets/data/song/`
Modchart Lua File should be in `assets/data/song/modchart.lua` **exactly**
Lua code will only be ran if that file exists.