pause results music when game isn't focused

This commit is contained in:
M&M 2021-07-05 20:29:45 -07:00
parent e28b418139
commit 72ae46a848

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@ -57,6 +57,7 @@ class ResultsScreen extends FlxSubState
music = new FlxSound().loadEmbedded(Paths.music('breakfast'), true, true); music = new FlxSound().loadEmbedded(Paths.music('breakfast'), true, true);
music.volume = 0; music.volume = 0;
music.play(false, FlxG.random.int(0, Std.int(music.length / 2))); music.play(false, FlxG.random.int(0, Std.int(music.length / 2)));
FlxG.sound.list.add(music);
background.alpha = 0; background.alpha = 0;