hit timing thing and ui fixes
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43acfc0997
commit
75e94822a3
@ -124,7 +124,7 @@ class Note extends FlxSprite
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// trace(prevNote);
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// trace(prevNote);
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if (FlxG.data.save.downscroll && isSustainNote)
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if (FlxG.save.data.downscroll && isSustainNote)
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flipY = true;
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flipY = true;
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if (isSustainNote && prevNote != null)
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if (isSustainNote && prevNote != null)
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@ -774,17 +774,12 @@ class PlayState extends MusicBeatState
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if (FlxG.save.data.songPosition) // I dont wanna talk about this code :(
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if (FlxG.save.data.songPosition) // I dont wanna talk about this code :(
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{
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{
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songPosBG = new FlxSprite(0, strumLine.y - 15).loadGraphic(Paths.image('healthBar'));
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songPosBG = new FlxSprite(0, 10).loadGraphic(Paths.image('healthBar'));
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if (FlxG.save.data.downscroll)
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if (FlxG.save.data.downscroll)
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songPosBG.y = FlxG.height * 0.9 + 45;
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songPosBG.y = FlxG.height * 0.9 + 45;
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songPosBG.screenCenter(X);
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songPosBG.screenCenter(X);
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songPosBG.scrollFactor.set();
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songPosBG.scrollFactor.set();
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add(songPosBG);
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add(songPosBG);
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if (curStage.contains("school") && FlxG.save.data.downscroll)
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songPosBG.y -= 45;
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if (!curStage.contains("school") && !FlxG.save.data.downscroll)
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songPosBG.y -= 45;
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songPosBar = new FlxBar(songPosBG.x + 4, songPosBG.y + 4, LEFT_TO_RIGHT, Std.int(songPosBG.width - 8), Std.int(songPosBG.height - 8), this,
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songPosBar = new FlxBar(songPosBG.x + 4, songPosBG.y + 4, LEFT_TO_RIGHT, Std.int(songPosBG.width - 8), Std.int(songPosBG.height - 8), this,
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'songPositionBar', 0, 90000);
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'songPositionBar', 0, 90000);
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@ -795,8 +790,6 @@ class PlayState extends MusicBeatState
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var songName = new FlxText(songPosBG.x + (songPosBG.width / 2) - 20,songPosBG.y,0,SONG.song, 16);
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var songName = new FlxText(songPosBG.x + (songPosBG.width / 2) - 20,songPosBG.y,0,SONG.song, 16);
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if (FlxG.save.data.downscroll)
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if (FlxG.save.data.downscroll)
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songName.y -= 3;
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songName.y -= 3;
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if (!curStage.contains("school"))
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songName.x -= 15;
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songName.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
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songName.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
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songName.scrollFactor.set();
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songName.scrollFactor.set();
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add(songName);
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add(songName);
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@ -818,12 +811,15 @@ class PlayState extends MusicBeatState
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add(healthBar);
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add(healthBar);
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// Add Kade Engine watermark
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// Add Kade Engine watermark
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var kadeEngineWatermark = new FlxText(FlxG.width * 0.03,FlxG.height * 0.94,0,SONG.song + " " + (storyDifficulty == 2 ? "Hard" : storyDifficulty == 1 ? "Normal" : "Easy") + " - KE " + MainMenuState.kadeEngineVer + " - " + (FlxG.save.data.etternaMode ? "E.Mode" : "FNF"), 16);
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var kadeEngineWatermark = new FlxText(4,healthBarBG.y + 50,0,SONG.song + " " + (storyDifficulty == 2 ? "Hard" : storyDifficulty == 1 ? "Normal" : "Easy") + " - KE " + MainMenuState.kadeEngineVer + " - " + (FlxG.save.data.etternaMode ? "E.Mode" : "FNF"), 16);
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kadeEngineWatermark.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
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kadeEngineWatermark.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
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kadeEngineWatermark.scrollFactor.set();
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kadeEngineWatermark.scrollFactor.set();
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add(kadeEngineWatermark);
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add(kadeEngineWatermark);
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scoreTxt = new FlxText(healthBarBG.x + healthBarBG.width / 2 - 180, healthBarBG.y + 50, 0, "", 20);
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if (FlxG.save.data.downscroll)
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kadeEngineWatermark.y = FlxG.height * 0.9 + 45;
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scoreTxt = new FlxText(FlxG.width / 2 - 235, healthBarBG.y + 50, 0, "", 20);
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if (!FlxG.save.data.accuracyDisplay)
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if (!FlxG.save.data.accuracyDisplay)
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scoreTxt.x = healthBarBG.x + healthBarBG.width / 2;
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scoreTxt.x = healthBarBG.x + healthBarBG.width / 2;
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scoreTxt.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, CENTER, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
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scoreTxt.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, CENTER, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
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@ -1146,17 +1142,12 @@ class PlayState extends MusicBeatState
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remove(songPosBar);
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remove(songPosBar);
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remove(songName);
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remove(songName);
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songPosBG = new FlxSprite(0, strumLine.y - 15).loadGraphic(Paths.image('healthBar'));
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songPosBG = new FlxSprite(0, 10).loadGraphic(Paths.image('healthBar'));
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if (FlxG.save.data.downscroll)
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if (FlxG.save.data.downscroll)
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songPosBG.y = FlxG.height * 0.9 + 45;
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songPosBG.y = FlxG.height * 0.9 + 45;
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if (!curStage.contains("school") && !FlxG.save.data.downscroll)
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songPosBG.y -= 45;
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songPosBG.screenCenter(X);
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songPosBG.screenCenter(X);
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songPosBG.scrollFactor.set();
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songPosBG.scrollFactor.set();
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add(songPosBG);
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add(songPosBG);
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if (curStage.contains("school") && FlxG.save.data.downscroll)
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songPosBG.y -= 45;
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songPosBar = new FlxBar(songPosBG.x + 4, songPosBG.y + 4, LEFT_TO_RIGHT, Std.int(songPosBG.width - 8), Std.int(songPosBG.height - 8), this,
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songPosBar = new FlxBar(songPosBG.x + 4, songPosBG.y + 4, LEFT_TO_RIGHT, Std.int(songPosBG.width - 8), Std.int(songPosBG.height - 8), this,
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'songPositionBar', 0, 90000);
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'songPositionBar', 0, 90000);
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@ -1167,8 +1158,6 @@ class PlayState extends MusicBeatState
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var songName = new FlxText(songPosBG.x + (songPosBG.width / 2) - 20,songPosBG.y,0,SONG.song, 16);
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var songName = new FlxText(songPosBG.x + (songPosBG.width / 2) - 20,songPosBG.y,0,SONG.song, 16);
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if (FlxG.save.data.downscroll)
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if (FlxG.save.data.downscroll)
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songName.y -= 3;
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songName.y -= 3;
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if (!curStage.contains("school"))
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songName.x -= 15;
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songName.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
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songName.setFormat(Paths.font("vcr.ttf"), 16, FlxColor.WHITE, RIGHT, FlxTextBorderStyle.OUTLINE,FlxColor.BLACK);
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songName.scrollFactor.set();
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songName.scrollFactor.set();
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add(songName);
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add(songName);
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@ -1600,7 +1589,7 @@ class PlayState extends MusicBeatState
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if (FlxG.save.data.accuracyDisplay)
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if (FlxG.save.data.accuracyDisplay)
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{
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{
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scoreTxt.text = "Score:" + (FlxG.save.data.etternaMode ? etternaModeScore + " (" + songScore + ")" : "" + songScore) + " | Combo Breaks:" + misses + " | Accuracy:" + truncateFloat(accuracy, 2) + "% | " + generateRanking();
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scoreTxt.text = "Score:" + (FlxG.save.data.etternaMode ? Math.max(0,etternaModeScore) + " (" + songScore + ")" : "" + songScore) + " | Combo Breaks:" + misses + " | Accuracy:" + truncateFloat(accuracy, 2) + "% | " + generateRanking();
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}
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}
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else
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else
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{
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{
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@ -2018,6 +2007,9 @@ class PlayState extends MusicBeatState
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var endingSong:Bool = false;
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var endingSong:Bool = false;
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var timeShown = 0;
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var currentTimingShown:FlxText = null;
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private function popUpScore(strumtime:Float):Void
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private function popUpScore(strumtime:Float):Void
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{
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{
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var noteDiff:Float = Math.abs(strumtime - Conductor.songPosition);
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var noteDiff:Float = Math.abs(strumtime - Conductor.songPosition);
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@ -2166,14 +2158,48 @@ class PlayState extends MusicBeatState
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rating.velocity.y -= FlxG.random.int(140, 175);
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rating.velocity.y -= FlxG.random.int(140, 175);
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rating.velocity.x -= FlxG.random.int(0, 10);
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rating.velocity.x -= FlxG.random.int(0, 10);
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var msTiming = truncateFloat(noteDiff, 3);
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if (currentTimingShown != null)
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remove(currentTimingShown);
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currentTimingShown = new FlxText(0,0,0,"0ms");
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timeShown = 0;
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switch(daRating)
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{
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case 'shit' | 'bad':
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currentTimingShown.color = FlxColor.RED;
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case 'good':
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currentTimingShown.color = FlxColor.GREEN;
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case 'sick':
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currentTimingShown.color = FlxColor.CYAN;
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}
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currentTimingShown.borderStyle = OUTLINE;
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currentTimingShown.borderSize = 1;
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currentTimingShown.borderColor = FlxColor.BLACK;
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currentTimingShown.text = msTiming + "ms";
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currentTimingShown.size = 20;
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if (currentTimingShown.alpha != 1)
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currentTimingShown.alpha = 1;
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add(currentTimingShown);
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var comboSpr:FlxSprite = new FlxSprite().loadGraphic(Paths.image(pixelShitPart1 + 'combo' + pixelShitPart2));
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var comboSpr:FlxSprite = new FlxSprite().loadGraphic(Paths.image(pixelShitPart1 + 'combo' + pixelShitPart2));
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comboSpr.screenCenter();
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comboSpr.screenCenter();
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comboSpr.x = coolText.x;
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comboSpr.x = coolText.x;
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comboSpr.y += 200;
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comboSpr.y += 200;
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comboSpr.acceleration.y = 600;
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comboSpr.acceleration.y = 600;
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comboSpr.velocity.y -= 150;
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comboSpr.velocity.y -= 150;
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currentTimingShown.screenCenter();
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currentTimingShown.x = comboSpr.x + 100;
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currentTimingShown.y += 245;
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currentTimingShown.acceleration.y = 600;
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currentTimingShown.velocity.y -= 150;
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comboSpr.velocity.x += FlxG.random.int(1, 10);
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comboSpr.velocity.x += FlxG.random.int(1, 10);
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currentTimingShown.velocity.x += comboSpr.velocity.x;
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add(rating);
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add(rating);
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if (!curStage.startsWith('school'))
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if (!curStage.startsWith('school'))
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@ -2189,6 +2215,7 @@ class PlayState extends MusicBeatState
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comboSpr.setGraphicSize(Std.int(comboSpr.width * daPixelZoom * 0.7));
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comboSpr.setGraphicSize(Std.int(comboSpr.width * daPixelZoom * 0.7));
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}
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}
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currentTimingShown.updateHitbox();
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comboSpr.updateHitbox();
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comboSpr.updateHitbox();
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rating.updateHitbox();
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rating.updateHitbox();
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@ -2250,15 +2277,23 @@ class PlayState extends MusicBeatState
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// add(coolText);
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// add(coolText);
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FlxTween.tween(rating, {alpha: 0}, 0.2, {
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FlxTween.tween(rating, {alpha: 0}, 0.2, {
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startDelay: Conductor.crochet * 0.001
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startDelay: Conductor.crochet * 0.001,
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onUpdate: function(tween:FlxTween)
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{
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timeShown++;
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}
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});
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});
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FlxTween.tween(comboSpr, {alpha: 0}, 0.2, {
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FlxTween.tween(comboSpr, {alpha: 0}, 0.2, {
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onComplete: function(tween:FlxTween)
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onComplete: function(tween:FlxTween)
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{
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{
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coolText.destroy();
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coolText.destroy();
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comboSpr.destroy();
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comboSpr.destroy();
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if (currentTimingShown != null && timeShown >= 20)
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{
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remove(currentTimingShown);
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currentTimingShown = null;
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}
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rating.destroy();
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rating.destroy();
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},
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},
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startDelay: Conductor.crochet * 0.001
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startDelay: Conductor.crochet * 0.001
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